<SERVER_NAME>
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #17,056 top 71%
- Rank · 7d ago
- #15,576 ▼1480 places down
- Last wipe
- 41d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 628/650 | ▼−160−20.3% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 237/250 | ▼−46−16.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 592/600 | ▪+0−0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 449/475 | ▼−80−15.1% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 456/480 | ▼−4−0.9% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 453/550 | ▼−125−21.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on <SERVER_NAME>?
No gather rate appears in the name of <SERVER_NAME>. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on <SERVER_NAME>?
The game generates the procedural map on <SERVER_NAME>.
Player Count
What position does <SERVER_NAME> hold in the server rankings?
For the last seven days, <SERVER_NAME> holds rank #17,056 on player hours, in the top 71% of all ranked servers.
How many players does <SERVER_NAME> have?
Right now, <SERVER_NAME> is offline; the last sighting was 11 days 8 hours ago.
Wipe Schedule
When does <SERVER_NAME> schedule its wipes?
There are too few wipes on record for <SERVER_NAME> to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 41 days 15 hours old.
Server Details
What is the location of <SERVER_NAME>?
There is no region published for <SERVER_NAME>. Rust Analytics reports the location a server claims, not the machine's actual location. 98.97.10.157:28015 is its address.
<SERVER_NAME> is on which Rust version?
The version in use at <SERVER_NAME>: Rust network protocol 2635 and build 168909, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of <SERVER_NAME>?
No response from <SERVER_NAME>. It was last seen 11 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 30 October 2026.
Tags & Filters
What is the meaning of the tags on <SERVER_NAME>?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which <SERVER_NAME> publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature <SERVER_NAME>?
These Rust Analytics lists include <SERVER_NAME>: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join <SERVER_NAME>?
Type client.connect 98.97.10.157:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.