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RUST ANALYTICS
LIVE80,365PLY11,709SRV
QUOTE 98.97.14.205:28015 Offline checked 2d ago

<SERVER_NAME>

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average628/650−160−20.3%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average237/250−46−16.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average592/600+0−0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average449/475−80−15.1%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average456/480−4−0.9%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average453/550−125−21.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on <SERVER_NAME>?

No gather rate appears in the name of <SERVER_NAME>. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on <SERVER_NAME>?

The game generates the procedural map on <SERVER_NAME>.

Population

What position does <SERVER_NAME> hold in the server rankings?

For the last seven days, <SERVER_NAME> holds rank #16,161 on player hours, in the top 70% of all ranked servers.

How full is <SERVER_NAME>?

Right now, <SERVER_NAME> is offline; the last sighting was 2 days 6 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does <SERVER_NAME> wipe?

The record holds too few of <SERVER_NAME>'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 3 days 15 hours old.

Server Info

What is the location of <SERVER_NAME>?

There is no region published for <SERVER_NAME>. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 98.97.14.205:28015.

<SERVER_NAME> is on which Rust version?

The build is Rust network protocol 2636 and build 170545 on Linux, running on <SERVER_NAME>. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is <SERVER_NAME> and is it currently online?

No response from <SERVER_NAME>. It was last seen 2 days 6 hours ago. 3 full days have passed with 46% uptime, 33 of 72 hours. First sighting by Rust Analytics: 8 November 2026.

Tags and Rankings

What is the meaning of the tags on <SERVER_NAME>?

These tags are published by <SERVER_NAME> and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Build 170545; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature <SERVER_NAME>?

The following Rust Analytics lists feature <SERVER_NAME>: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join <SERVER_NAME>?

Type client.connect 98.97.14.205:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Slot count: 0.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build Build 170545.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.