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RUST ANALYTICS
LIVE80,365PLY11,709SRV
QUOTE 98.97.24.94:28015 Offline checked 7d ago

Neolithic

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,275
top 70%
Rank · 7d ago
#16,477
202 places up
Last wipe
133d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
31 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct2 Nov4 Nov7 Nov9 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average628/650−160−20.3%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average237/250−46−16.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average592/600+0−0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average449/475−80−15.1%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average456/480−4−0.9%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average453/550−125−21.7%

Quick answers

from the figures on this page

Server Rules

How is Neolithic configured in terms of rules and settings?

No gather rate appears in the name of Neolithic. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on Neolithic?

The game generates the procedural map on Neolithic.

Player Count

Where does Neolithic sit in the rankings?

For the last seven days, Neolithic holds rank #16,275 on player hours, in the top 70% of all ranked servers.

What is the population on Neolithic?

Right now, Neolithic is offline; the last sighting was 7 days 5 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does Neolithic wipe?

There are too few wipes on record for Neolithic to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 133 days 9 hours ago the current world was created.

Server Info

What is the server location for Neolithic?

No region is published by Neolithic. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 98.97.24.94:28015.

What Rust version is Neolithic running?

Rust network protocol 2627 and build 155243 on Linux is what Neolithic runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Neolithic?

Neolithic is down. The last time we saw it was 7 days 5 hours ago. The last 7 full days give 6% uptime, 10 hours on out of 168. 31 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Neolithic?

Published by Neolithic for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): To join, your game needs protocol 2627; cs155243 (Build): Build 155243; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Neolithic appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Neolithic: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Neolithic?

Type client.connect 98.97.24.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2627
Protocol To join, your game needs protocol 2627.
cs155243
Build Build 155243.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.