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RUST ANALYTICS
LIVE80,365PLY11,709SRV
QUOTE 98.97.37.167:28015 Offline checked 6d ago

Rust Vanilla | 100 Players

moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
#16,477
316 places up
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov7 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average54/100−402−88.2%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average51/750−243−82.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average120/100−8−5.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average204/1000−87−29.8%
5ShockRust | Blue | NoLimitno group limit · 121 on average169/400−36−17.4%
6Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average139/300+15+11.8%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Vanilla | 100 Players configured in terms of rules and settings?

No gather rate is given in the name of Rust Vanilla | 100 Players. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on Rust Vanilla | 100 Players?

Rust Vanilla | 100 Players uses a procedural map, which the game generates.

Player Count

What is the rank of Rust Vanilla | 100 Players?

In the top 70% of all ranked servers, Rust Vanilla | 100 Players is #16,161 on player hours over the last seven days.

How many players does Rust Vanilla | 100 Players have?

At present, Rust Vanilla | 100 Players is offline; the last sighting was 6 days 4 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Rust Vanilla | 100 Players wipe?

The record holds too few of Rust Vanilla | 100 Players's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 14 days 7 hours ago the current world was created.

Server Info

Where can Rust Vanilla | 100 Players be found?

No region is published by Rust Vanilla | 100 Players. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 98.97.37.167:28015.

Rust Vanilla | 100 Players is on which Rust version?

The version in use at Rust Vanilla | 100 Players: Rust network protocol 2635 and build 168909, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Vanilla | 100 Players?

Rust Vanilla | 100 Players is down. The last time we saw it was 6 days 4 hours ago. The last 6 full days give 8% uptime, 12 hours on out of 144. First sighting by Rust Analytics: 5 November 2026.

Server Tags

What is the meaning of the tags on Rust Vanilla | 100 Players?

Published by Rust Vanilla | 100 Players for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Rust Vanilla | 100 Players show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rust Vanilla | 100 Players: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to Rust Vanilla | 100 Players?

The console route: start Rust, press F1, enter client.connect 98.97.37.167:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.