Rust Vanilla | 100 Players
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- #16,477 ▲316 places up
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 54/100 | ▼−402−88.2% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 120/100 | ▼−8−5.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 204/1000 | ▼−87−29.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 169/400 | ▼−36−17.4% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Vanilla | 100 Players configured in terms of rules and settings?
No gather rate is given in the name of Rust Vanilla | 100 Players. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Which map is played on Rust Vanilla | 100 Players?
Rust Vanilla | 100 Players uses a procedural map, which the game generates.
Player Count
What is the rank of Rust Vanilla | 100 Players?
In the top 70% of all ranked servers, Rust Vanilla | 100 Players is #16,161 on player hours over the last seven days.
How many players does Rust Vanilla | 100 Players have?
At present, Rust Vanilla | 100 Players is offline; the last sighting was 6 days 4 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Rust Vanilla | 100 Players wipe?
The record holds too few of Rust Vanilla | 100 Players's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 14 days 7 hours ago the current world was created.
Server Info
Where can Rust Vanilla | 100 Players be found?
No region is published by Rust Vanilla | 100 Players. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 98.97.37.167:28015.
Rust Vanilla | 100 Players is on which Rust version?
The version in use at Rust Vanilla | 100 Players: Rust network protocol 2635 and build 168909, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Vanilla | 100 Players?
Rust Vanilla | 100 Players is down. The last time we saw it was 6 days 4 hours ago. The last 6 full days give 8% uptime, 12 hours on out of 144. First sighting by Rust Analytics: 5 November 2026.
Server Tags
What is the meaning of the tags on Rust Vanilla | 100 Players?
Published by Rust Vanilla | 100 Players for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Vanilla | 100 Players show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust Vanilla | 100 Players: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to Rust Vanilla | 100 Players?
The console route: start Rust, press F1, enter client.connect 98.97.37.167:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.