Watkins Rust server | Powered by Electro
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 37d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 54/100 | ▼−402−88.2% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 120/100 | ▼−8−5.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 204/1000 | ▼−87−29.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 169/400 | ▼−36−17.4% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
How is Watkins Rust server | Powered by Electro configured in terms of rules and settings?
No gather rate appears in the name of Watkins Rust server | Powered by Electro. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Watkins Rust server | Powered by Electro?
A procedural map runs on Watkins Rust server | Powered by Electro, created by the game.
Player Count
What is the rank of Watkins Rust server | Powered by Electro?
For the last seven days, Watkins Rust server | Powered by Electro holds rank #16,161 on player hours, in the top 70% of all ranked servers.
How many players does Watkins Rust server | Powered by Electro have?
0 of 15 slots on Watkins Rust server | Powered by Electro are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does Watkins Rust server | Powered by Electro wipe?
There are too few wipes on record for Watkins Rust server | Powered by Electro to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 37 days 14 hours ago the current world was created.
Server Overview
What is the server location for Watkins Rust server | Powered by Electro?
There is no region published for Watkins Rust server | Powered by Electro. Rust Analytics reports the location a server claims, not the machine's actual location. 98.97.38.13:28015 is its address.
What Rust version is Watkins Rust server | Powered by Electro running?
The version in use at Watkins Rust server | Powered by Electro: Rust network protocol 2635 and build 168909, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Watkins Rust server | Powered by Electro up, and how consistent is its uptime?
Watkins Rust server | Powered by Electro is up. It is taking players now. 11 November 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Watkins Rust server | Powered by Electro?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Watkins Rust server | Powered by Electro publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Watkins Rust server | Powered by Electro show up in Rust Analytics lists and filters?
These Rust Analytics lists include Watkins Rust server | Powered by Electro: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to Watkins Rust server | Powered by Electro?
Type client.connect 98.97.38.13:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.