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RUST ANALYTICS
LIVE80,365PLY11,709SRV
QUOTE 98.97.61.131:28015 Offline checked 21d ago

Neolithic

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,338
top 69%
Rank · 7d ago
#15,125
213 places down
Last wipe
133d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average628/650−160−20.3%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average237/250−46−16.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average592/600+0−0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average449/475−80−15.1%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average456/480−4−0.9%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average453/550−125−21.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Neolithic?

The name of Neolithic carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Neolithic?

Neolithic uses a procedural map, which the game generates.

Player Count

What position does Neolithic hold in the server rankings?

For the last seven days, Neolithic holds rank #15,338 on player hours, in the top 69% of all ranked servers.

How many players does Neolithic have?

At present, Neolithic is offline; the last sighting was 21 days 4 hours ago.

Wipe Cycle

How often does Neolithic wipe?

No rhythm can be told for Neolithic yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 133 days 9 hours ago the current world was created.

Server Details

What is the server location for Neolithic?

There is no region published for Neolithic. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 98.97.61.131:28015.

Neolithic runs which version of Rust?

The build is Rust network protocol 2627 and build 155243 on Linux, running on Neolithic. Joining requires the same protocol on your game, which Steam updates.

How reliable is Neolithic and is it currently online?

Neolithic is down. The last time we saw it was 21 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 19 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Neolithic?

Published by Neolithic for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): Protocol 2627: matching game versions are required to join; cs155243 (Build): It runs build 155243; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Neolithic?

The following Rust Analytics lists feature Neolithic: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Neolithic?

Type client.connect 98.97.61.131:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2627,gmrust,cs155243,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2627
Protocol Protocol 2627: matching game versions are required to join.
cs155243
Build It runs build 155243.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.