<SERVER_NAME>
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- #16,477 ▲316 places up
- Last wipe
- 41d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 628/650 | ▼−160−20.3% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 237/250 | ▼−46−16.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 592/600 | ▪+0−0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 449/475 | ▼−80−15.1% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 456/480 | ▼−4−0.9% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 453/550 | ▼−125−21.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on <SERVER_NAME>?
No gather rate is given in the name of <SERVER_NAME>. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on <SERVER_NAME>?
A procedural map runs on <SERVER_NAME>, created by the game.
Player Count
Where does <SERVER_NAME> sit in the rankings?
In the top 70% of all ranked servers, <SERVER_NAME> is #16,161 on player hours over the last seven days.
How many players does <SERVER_NAME> have?
Right now, <SERVER_NAME> is offline; the last sighting was 6 days 9 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does <SERVER_NAME> wipe?
The record holds too few of <SERVER_NAME>'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 41 days 15 hours ago the current world was created.
Server Info
What is the server location for <SERVER_NAME>?
There is no region published for <SERVER_NAME>. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 98.97.8.104:28015 is its address.
What Rust version is <SERVER_NAME> running?
The version in use at <SERVER_NAME>: Rust network protocol 2635 and build 168909, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is <SERVER_NAME> up, and how consistent is its uptime?
No response from <SERVER_NAME>. It was last seen 6 days 9 hours ago. The last 6 full days give 4% uptime, 6 hours on out of 144. First sighting by Rust Analytics: 5 November 2026.
Server Tags
What is the meaning of the tags on <SERVER_NAME>?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which <SERVER_NAME> publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does <SERVER_NAME> show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature <SERVER_NAME>: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to <SERVER_NAME>?
Type client.connect 98.97.8.104:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.