<SERVER_NAME>
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,692 top 70%
- Rank · 7d ago
- #15,371 ▼1321 places down
- Last wipe
- 41d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 628/650 | ▼−160−20.3% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 237/250 | ▼−46−16.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 592/600 | ▪+0−0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 449/475 | ▼−80−15.1% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 456/480 | ▼−4−0.9% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 453/550 | ▼−125−21.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on <SERVER_NAME>?
No gather rate appears in the name of <SERVER_NAME>. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on <SERVER_NAME>?
The game generates the procedural map on <SERVER_NAME>.
Activity
What is the rank of <SERVER_NAME>?
For the last seven days, <SERVER_NAME> holds rank #16,692 on player hours, in the top 70% of all ranked servers.
How many players does <SERVER_NAME> have?
At present, <SERVER_NAME> is offline; the last sighting was 13 days 6 hours ago.
Wipe Schedule
On what cycle does <SERVER_NAME> wipe?
The record holds too few of <SERVER_NAME>'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 41 days 15 hours ago the current world was created.
Server Info
What is the server location for <SERVER_NAME>?
For <SERVER_NAME>, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 98.97.8.170:28015.
<SERVER_NAME> runs which version of Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, running on <SERVER_NAME>. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is <SERVER_NAME> and is it currently online?
<SERVER_NAME> is down. The last time we saw it was 13 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on <SERVER_NAME>?
These tags are published by <SERVER_NAME> and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature <SERVER_NAME>?
The following Rust Analytics lists feature <SERVER_NAME>: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to <SERVER_NAME>?
Type client.connect 98.97.8.170:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.