rust-oxide dev
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 12 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 15.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 22:29 UTC FW6d ago | 0 | – | running | 0 |
| Wed 21 Oct, 01:58 UTC22d ago | 0 | – | 15.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageRules & Settings
How is rust-oxide dev configured in terms of rules and settings?
No gather rate is given in the name of rust-oxide dev. Group size is capped at 12 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on rust-oxide dev?
The game generates the procedural map on rust-oxide dev.
Activity
Where does rust-oxide dev sit in the rankings?
For the last seven days, rust-oxide dev holds rank #16,161 on player hours, in the top 70% of all ranked servers.
How full is rust-oxide dev?
At present, rust-oxide dev is offline; the last sighting was 6 days 3 hours ago. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at rust-oxide dev?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does rust-oxide dev schedule its wipes?
No rhythm can be told for rust-oxide dev yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. Its world now is 6 days 16 hours old.
Server Info
Where can rust-oxide dev be found?
There is no region published for rust-oxide dev. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 99.10.236.109:28015.
rust-oxide dev is on which Rust version?
The build is Rust network protocol 2636 and build 170220 on Windows, running on rust-oxide dev. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is rust-oxide dev and is it currently online?
No response from rust-oxide dev. It was last seen 6 days 3 hours ago. 4% is its uptime for the last 7 full days, 7 of 168 hours. The earliest Rust Analytics saw it was 21 October 2026.
Server Tags
What is the meaning of the tags on rust-oxide dev?
These tags are published by rust-oxide dev and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts12 (Group limit): 12 is the maximum team size; v2636 (Protocol): To join, your game needs protocol 2636; cs170220 (Build): It runs build 170220; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature rust-oxide dev?
These Rust Analytics lists include rust-oxide dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to rust-oxide dev?
Type client.connect 99.10.236.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs170220,ts12,^o^z
Game
gmrust
mp10
ts12
v2636
cs170220
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.