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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 99.226.137.53:28015 Offline checked 7d ago

rustplus-poc-test

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,465
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov7 Nov9 Nov10 Nov11 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on rustplus-poc-test?

The name of rustplus-poc-test carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on rustplus-poc-test?

A procedural map runs on rustplus-poc-test, created by the game.

Player Count

What is the rank of rustplus-poc-test?

For the last seven days, rustplus-poc-test holds rank #16,465 on player hours, in the top 71% of all ranked servers.

How many players does rustplus-poc-test have?

Right now, rustplus-poc-test is offline; the last sighting was 7 days 15 hours ago.

Wipe Schedule

When does rustplus-poc-test schedule its wipes?

The record holds too few of rustplus-poc-test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 7 days 15 hours.

Server Details

What is the location of rustplus-poc-test?

No region is published by rustplus-poc-test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 99.226.137.53:28015.

rustplus-poc-test runs which version of Rust?

The version in use at rustplus-poc-test: Rust network protocol 2636 and build 170281, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is rustplus-poc-test and is it currently online?

rustplus-poc-test is down. The last time we saw it was 7 days 15 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. First sighting by Rust Analytics: 4 November 2026.

Server Tags

How should you interpret the tags on rustplus-poc-test?

Published by rustplus-poc-test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): To join, your game needs protocol 2636; cs170281 (Build): Game build: 170281; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature rustplus-poc-test?

These Rust Analytics lists include rustplus-poc-test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to rustplus-poc-test?

The console route: start Rust, press F1, enter client.connect 99.226.137.53:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2636,gmrust,cs170281,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol To join, your game needs protocol 2636.
cs170281
Build Game build: 170281.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.