Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,316 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 524 on average | 262/275 | ▼−323−55.2% | |
| 2 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 434 on average | 506/550 | ▼−86−14.5% | |
| 3 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 337 on average | 423/425 | ▼−12−2.6% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 293 on average | 441/450 | ▲+25+6.1% | |
| 5 | Rusty Moose |US Medium|NA · groups of 8+ · weekly · 215 on average | 89/200 | ▼−43−32.7% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 214 on average | 222/250 | ▲+3+1.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.
Player Count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
For the last seven days, Name of Server as Shown on the Client Server List holds rank #15,316 on player hours, in the top 70% of all ranked servers.
How full is Name of Server as Shown on the Client Server List?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 4 days 22 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does Name of Server as Shown on the Client Server List wipe?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days 22 hours ago the current world was created.
Server Info
Where can Name of Server as Shown on the Client Server List be found?
For Name of Server as Shown on the Client Server List, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 99.255.20.80:28015 is its address.
What Rust version is Name of Server as Shown on the Client Server List running?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Name of Server as Shown on the Client Server List?
Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 4 days 22 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. The earliest Rust Analytics saw it was 20 October 2026.
Tags & Filters
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Name of Server as Shown on the Client Server List show up in Rust Analytics lists and filters?
These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
What steps do I take to join Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 99.255.20.80:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.