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RUST ANALYTICS
LIVE83,664PLY11,766SRV
QUOTE 99.60.20.209:28015 Offline checked 8d ago

ShortsStudioValidation

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,180
top 70%
Rank · 7d ago
#15,789
609 places up
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
16 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:22 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 150 on average294/500+8+2.7%
2666 RUST /ДЛЯ НОВИЧКОВ /СИБИРСКИЙ 24.10EU · groups of 8+ · weekly · 130 on average137/550+13+10.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average130/100+2+1.9%
4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 101 on average174/225+117+203.3%
5[Whitelist]KagiRust8groups of 20+ · 83 on average107/300−3−2.8%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 82 on average95/200−67−41.3%

Quick answers

from the figures on this page

Map and Rules

How is ShortsStudioValidation configured in terms of rules and settings?

No gather rate is given in the name of ShortsStudioValidation. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is not active.

Population

Where does ShortsStudioValidation sit in the rankings?

In the top 70% of all ranked servers, ShortsStudioValidation is #15,180 on player hours over the last seven days.

How many players does ShortsStudioValidation have?

Right now, ShortsStudioValidation is offline; the last sighting was 8 days 14 hours ago.

Wipe Cycle

How does ShortsStudioValidation handle wipe day?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does ShortsStudioValidation wipe?

There are too few wipes on record for ShortsStudioValidation to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 days 14 hours old.

Server Info

What is the location of ShortsStudioValidation?

There is no region published for ShortsStudioValidation. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 99.60.20.209:28015 is its address.

What Rust version is ShortsStudioValidation running?

Rust network protocol 2634 and build 167058 on Windows is what ShortsStudioValidation runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is ShortsStudioValidation and is it currently online?

ShortsStudioValidation is down. The last time we saw it was 8 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 16 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on ShortsStudioValidation?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which ShortsStudioValidation publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature ShortsStudioValidation?

On Rust Analytics, ShortsStudioValidation matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join ShortsStudioValidation?

The console route: start Rust, press F1, enter client.connect 99.60.20.209:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.