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RUST ANALYTICS
LIVE41,612PLY11,464SRV
QUOTE 99.76.200.68:28015 Online checked 8m ago

Charlie (no decay)

monthly wipes
Players · last
0/ 8
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#9,290
top 42%
Rank · 7d ago
#6,597
2693 places down
Last wipe
10d ago
monthly schedule
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
4500
Procedural Map · seed 12345678
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average283/350−78−21.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average175/200−38−17.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average192/200+28+17.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average188/200−28−13.1%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average185/225+3+1.7%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 269 on average140/300−60−30.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Charlie (no decay)?

No gather rate appears in the name of Charlie (no decay). Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Charlie (no decay)?

Charlie (no decay) uses a procedural map of size 4,500 with seed 12345678, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of Charlie (no decay)?

In the top 42% of all ranked servers, Charlie (no decay) is #9,290 on player hours over the last seven days.

How many players does Charlie (no decay) have?

0 of 8 slots on Charlie (no decay) are filled at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Wipe Schedule

How does Charlie (no decay) handle wipe day?

Recent wipes at this server drew an average peak of 2 players. 16 hours after the latest wipe, the crowd reached its peak.

How often does Charlie (no decay) wipe?

A single monthly wipe is what Charlie (no decay) runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 10 days 8 hours old. The tags state monthly wipes.

Server Details

What is the location of Charlie (no decay)?

For Charlie (no decay), no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 99.76.200.68:28015 is its address.

Is Charlie (no decay) performing well?

Average server fps for the last 48 hours is 89; the floor was 79. The entity count reached 114,883, covering buildings, deployables and all else in the world. The memory ceiling reached 3,682 MB. A climbing entity count plus low fps is the lag players report.

Charlie (no decay) is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Charlie (no decay). Joining requires the same protocol on your game, which Steam updates.

How reliable is Charlie (no decay) and is it currently online?

Online at this moment: Charlie (no decay). 3 days 6 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 99% uptime, 167 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Charlie (no decay)?

Published by Charlie (no decay) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Charlie (no decay) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Charlie (no decay): Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Charlie (no decay)?

The console route: start Rust, press F1, enter client.connect 99.76.200.68:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players Capacity: 8 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.