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RUST ANALYTICS
LIVE75,305PLY11,655SRV
QUOTE 1.132.111.213:28015 Offline checked 24d ago

Vanilla Server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,804
top 65%
Rank · 7d ago
#14,617
187 places down
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average521/575−35−6.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average299/325−129−30.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average152/200−24−13.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average333/375−26−7.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average348/250+301+644.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average257/325−74−22.5%

Quick answers

from the figures on this page

Rules & Settings

How is Vanilla Server configured in terms of rules and settings?

No gather rate appears in the name of Vanilla Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.

Which map is played on Vanilla Server?

Vanilla Server uses a procedural map, which the game generates.

Player Count

What is the rank of Vanilla Server?

In the top 65% of all ranked servers, Vanilla Server is #14,804 on player hours over the last seven days.

How full is Vanilla Server?

Right now, Vanilla Server is offline; the last sighting was 24 days 3 hours ago.

Wipe Cycle

How often does Vanilla Server wipe?

The record holds too few of Vanilla Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 37 days 7 hours.

Server Info

What is the server location for Vanilla Server?

For Vanilla Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 1.132.111.213:28015 is its address.

Vanilla Server runs which version of Rust?

The version in use at Vanilla Server: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Vanilla Server?

Vanilla Server is down. The last time we saw it was 24 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 21 September 2026.

Server Tags

How should you interpret the tags on Vanilla Server?

Published by Vanilla Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Vanilla Server?

These Rust Analytics lists include Vanilla Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Vanilla Server?

Type client.connect 1.132.111.213:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.