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RUST ANALYTICS
LIVE93,003PLY11,784SRV
QUOTE 64.40.8.14:28010 Online NA · us1 checked 8m ago

[US] Stevious 2x Mondays | Vanilla | 10/12

2x weekly wipes vanillamoddedcarbon
Players · last
256/ 230
+218+582.7%24h
111% full
Day range 38 689
7-day avg 87 peak 689
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
256/ 230
111% full
Change · 24h
+218
+582.7% from 38
7-day average
87
peak 689
Rank
#210
top 0.9% · #54 in NA
Rank · 7d ago
#255
45 places up
Last wipe
21h ago
weekly schedule
Next wipe
6d 2h
Mon 19 Oct, 19:58 UTC
Group limit
12 max
players per team
Gather rate
2x
read from the name
Score
14,510
player hours, last seven days
Map
3950
Wiped 21 hours ago · seed 707270673
First seen
13 Sep 2026
us-mondays.stevious.io

Players

AveragePeakWipe
020040060080018:0003:0012:0022:0007:0016:00Wiped Mon 12 Oct, 19:58 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 689 players.

Server performance

Server fpsWipe
01020304018:0003:0012:0022:0007:0016:00Wiped Mon 12 Oct, 19:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 0.9% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeMonday 19 October, 19:58 UTCin 6d 2h

Every Monday at 19:58 UTC · high confidence

usual gap
7 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
464
players, last three wipes
crowd held
40%
else halves by day 2

Coming wipes

  1. 6d 2hMon 19 Oct, 19:58 UTC
  2. 13d 2hMon 26 Oct, 19:58 UTC
  3. 20d 2hMon 2 Nov, 19:58 UTC
  4. 23d 1hThu 5 Nov, 19:00 UTCFW
  5. 27d 2hMon 9 Nov, 19:58 UTC
  6. 34d 2hMon 16 Nov, 19:58 UTC
  7. 41d 2hMon 23 Nov, 19:58 UTC

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 28 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 684, 3 hours in, with 128 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:58 UTC21h ago – – running 142
Mon 5 Oct, 19:57 UTC7d ago 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 18:12 UTC FW11d ago 20 held half 4.1 days 10
Mon 28 Sep, 19:58 UTC14d ago 688+114 queue held half 2.9 days 68
Mon 21 Sep, 19:58 UTC21d ago 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 19:58 UTC28d ago 684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average6/150−19−76.2%
2[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 24 on average42/150+38+869.2%
3[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 24 on average1/150−1−52.0%
4BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 7 on average2/100−6−74.7%
5[NA] Winterust - 2x MondaysNA · groups of 8+ · 2x · weekly · 2 on average2/75+2
6PLAYDUST.GG | US 2x Weekly | SMALL GRID - Island WarsNA · groups of 8+ · 2x · weekly · 2 on average1/50+0+0.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [US] Stevious 2x Mondays | Vanilla | 10/12?

[US] Stevious 2x Mondays | Vanilla | 10/12 carries its gather rate in its name: 2x. The maximum group size is 12 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

What is the current map on [US] Stevious 2x Mondays | Vanilla | 10/12?

The map on [US] Stevious 2x Mondays | Vanilla | 10/12 is procedural, size 3,950, with seed 707270673, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Wiped 21 hours ago.

Activity

What position does [US] Stevious 2x Mondays | Vanilla | 10/12 hold in the server rankings?

In the top 0.9% of all ranked servers, [US] Stevious 2x Mondays | Vanilla | 10/12 is #210 on player hours over the last seven days and #54 in North America.

What is the population on [US] Stevious 2x Mondays | Vanilla | 10/12?

256 of 230 slots on [US] Stevious 2x Mondays | Vanilla | 10/12 are filled at the moment. Average players over seven days: 87; peak: 689. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 682 players.

Wipe Frequency

What can you expect on wipe day for [US] Stevious 2x Mondays | Vanilla | 10/12?

An average of 464 players marked the busiest point of its recent wipes. 128 more waited in the queue when the latest wipe peaked 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 40% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

When does [US] Stevious 2x Mondays | Vanilla | 10/12 schedule its wipes?

Wipes at [US] Stevious 2x Mondays | Vanilla | 10/12 follow the rhythm every Monday at 19:58 UTC. On Monday 19 October at 19:58 UTC the next wipe is due. 21 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Details

Where can [US] Stevious 2x Mondays | Vanilla | 10/12 be found?

The NA tag places [US] Stevious 2x Mondays | Vanilla | 10/12 in North America; its region code reads us1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.40.8.14:28010 is its address.

How is the performance on [US] Stevious 2x Mondays | Vanilla | 10/12?

The last 48 hours average 30 server fps, the low being 30. The entity count reached 254,802, covering buildings, deployables and all else in the world. Memory use peaked at 7,996 MB. Low fps and growing entities are the source of felt lag.

[US] Stevious 2x Mondays | Vanilla | 10/12 is on which Rust version?

The version in use at [US] Stevious 2x Mondays | Vanilla | 10/12: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [US] Stevious 2x Mondays | Vanilla | 10/12 up, and how consistent is its uptime?

[US] Stevious 2x Mondays | Vanilla | 10/12 is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [US] Stevious 2x Mondays | Vanilla | 10/12?

These tags are published by [US] Stevious 2x Mondays | Vanilla | 10/12 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp230 (Max players): Slot count: 230; ts12 (Group limit): Teams take no more than 12; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rus1 (Region code): The region code reads us1; ^w (Weekly): Wipes land every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Who is behind [US] Stevious 2x Mondays | Vanilla | 10/12?

The same operator most likely runs [US] Stevious 2x Mondays | Vanilla | 10/12 and the 5 other servers we track that publish a stevious.io hostname.

Where does [US] Stevious 2x Mondays | Vanilla | 10/12 show up in Rust Analytics lists and filters?

These Rust Analytics lists include [US] Stevious 2x Mondays | Vanilla | 10/12: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 50+ on average.

How to Join

How can I connect to [US] Stevious 2x Mondays | Vanilla | 10/12?

Type client.connect 64.40.8.14:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Expect a queue: the server is full at the moment. You can reach its website at https://stevious.io/.

Server tags

what each one means

Published as mp230,ptrak,$rus1,v2634,^z,^y,^w,^v,NA,gmrust,cs167584,ts12

Game

gmrust
Game mode Survival in the standard Rust format.
mp230
Max players Slot count: 230.
ts12
Group limit Teams take no more than 12.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rus1
Region code The region code reads us1.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.