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RUST ANALYTICS
LIVE83,846PLY11,714SRV
QUOTE 168.100.163.72:28010 Online NA · us1 checked 12m ago

[US] Stevious 2x Main | Vanilla | 10/8

2x weekly wipes vanillamoddedcarbon
Players · last
2/ 200
−5−69.6%24h
1% full
Day range 1 13
7-day avg 79 peak 591
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 200
1% full
Change · 24h
−5
−69.6% from 7
7-day average
79
peak 591
Rank
#231
top 1% · #58 in NA
Rank · 7d ago
#445
214 places up
Last wipe
5d ago
weekly schedule
Next wipe
8d 3h
Thu 22 Oct, 19:58 UTC
Group limit
12 max
players per team
Gather rate
2x
read from the name
Score
13,137
player hours, last seven days
Map
3950
Custom Map · seed 973421670
First seen
13 Sep 2026
us-main.stevious.io

Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 24 players.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeThursday 22 October, 19:58 UTCin 8d 3h

Every other Thursday at 19:58 UTC · medium confidence

usual gap
14 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
535
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 8d 3hThu 22 Oct, 19:58 UTC
  2. 22d 2hThu 5 Nov, 19:00 UTCFW
  3. 36d 3hThu 19 Nov, 19:58 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 591, 4 hours in, with 116 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 19:58 UTC5d ago 591+116 queue – running 90
Thu 1 Oct, 18:10 UTC FW12d ago 426 halved by day 1 7.1 days 5
Thu 24 Sep, 19:58 UTC19d ago 589+51 queue halved by day 1 6.9 days 56
Thu 17 Sep, 19:58 UTC26d ago 554+11 queue halved by day 1 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average1/150−7−86.8%
2[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 27 on average7/150−34−83.0%
3[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 24 on average0/150−1−100.0%
4BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 6 on average1/100+0−33.3%
5[NA] Winterust - 2x MondaysNA · groups of 8+ · 2x · weekly · 2 on average1/75−1−42.9%
6PLAYDUST.GG 2X |Solo\Duo\Trio|Onegrid| Small One Grid !NA · groups of 8+ · 2x · weekly · 2 on average0/40−2−100.0%

Quick answers

from the figures on this page

Map and Rules

How is [US] Stevious 2x Main | Vanilla | 10/8 configured in terms of rules and settings?

[US] Stevious 2x Main | Vanilla | 10/8 carries its gather rate in its name: 2x. 12 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. Its self-description is vanilla: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on [US] Stevious 2x Main | Vanilla | 10/8?

A procedural map of size 3,950 with seed 973421670 runs on [US] Stevious 2x Main | Vanilla | 10/8, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Population

What is the rank of [US] Stevious 2x Main | Vanilla | 10/8?

On seven-day player hours, [US] Stevious 2x Main | Vanilla | 10/8 sits at #231, in the top 1% across ranked servers and #58 in North America.

How many players does [US] Stevious 2x Main | Vanilla | 10/8 have?

On [US] Stevious 2x Main | Vanilla | 10/8, 2 players are in now, out of 200 slots. Average players over seven days: 79; peak: 591. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 21 players.

Wipe Frequency

What can you expect on wipe day for [US] Stevious 2x Main | Vanilla | 10/8?

An average of 535 players marked the busiest point of its recent wipes. 4 hours after the latest wipe the crowd peaked; 116 more stood in the queue. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1 is where the crowd fell when it did not hold.

How often does [US] Stevious 2x Main | Vanilla | 10/8 wipe?

Wipes at [US] Stevious 2x Main | Vanilla | 10/8 follow the rhythm every other Thursday at 19:58 UTC. The date of its next wipe is Thursday 22 October at 19:58 UTC. 5 days 20 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Info

Where can [US] Stevious 2x Main | Vanilla | 10/8 be found?

Its region code is us1, and [US] Stevious 2x Main | Vanilla | 10/8 lists itself in North America with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 168.100.163.72:28010.

How is the performance on [US] Stevious 2x Main | Vanilla | 10/8?

Average server fps for the last 48 hours is 30; the floor was 30. 179,281 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 5,398 MB. A climbing entity count plus low fps is the lag players report.

[US] Stevious 2x Main | Vanilla | 10/8 runs which version of Rust?

The version in use at [US] Stevious 2x Main | Vanilla | 10/8: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [US] Stevious 2x Main | Vanilla | 10/8 up, and how consistent is its uptime?

The server is live: [US] Stevious 2x Main | Vanilla | 10/8 is online. Its own uptime figure dates the last restart to roughly 4 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on [US] Stevious 2x Main | Vanilla | 10/8?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts12 (Group limit): Teams take no more than 12; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $rus1 (Region code): Region code us1; ^w (Weekly): One wipe a week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America, which [US] Stevious 2x Main | Vanilla | 10/8 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages [US] Stevious 2x Main | Vanilla | 10/8?

The same operator most likely runs [US] Stevious 2x Main | Vanilla | 10/8 and the 5 other servers we track that publish a stevious.io hostname.

On Rust Analytics, which lists and filters feature [US] Stevious 2x Main | Vanilla | 10/8?

On Rust Analytics, [US] Stevious 2x Main | Vanilla | 10/8 matches these lists: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Joining the Server

What steps do I take to join [US] Stevious 2x Main | Vanilla | 10/8?

Type client.connect 168.100.163.72:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://stevious.io/.

Server tags

what each one means

Published as mp200,ptrak,$rus1,v2634,^z,^y,^w,^v,NA,gmrust,cs167781,ts12

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Slot count: 200.
ts12
Group limit Teams take no more than 12.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$rus1
Region code Region code us1.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.