MITTENZONLY
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 274/325 | ▲+34+14.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 257/325 | ▲+72+38.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 308/350 | ▼−94−23.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 238/300 | ▲+76+46.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−1−1.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 216/350 | ▲+53+32.9% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on MITTENZONLY?
No gather rate appears in the name of MITTENZONLY. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on MITTENZONLY?
MITTENZONLY uses a procedural map, which the game generates.
Activity
What position does MITTENZONLY hold in the server rankings?
In the top 71% of all ranked servers, MITTENZONLY is #15,967 on player hours over the last seven days.
What is the population on MITTENZONLY?
Right now, MITTENZONLY is offline; the last sighting was 2 days 17 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does MITTENZONLY wipe?
There are too few wipes on record for MITTENZONLY to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 9 days 17 hours ago the current world was created.
Server Details
Where can MITTENZONLY be found?
There is no region published for MITTENZONLY. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 1.147.30.181:28015 is its address.
What Rust version is MITTENZONLY running?
The version in use at MITTENZONLY: Rust network protocol 2634 and build 167058, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is MITTENZONLY and is it currently online?
Offline at this moment: MITTENZONLY. Last seen 2 days 17 hours ago. 2 full days have passed with 12% uptime, 6 of 48 hours. First sighting by Rust Analytics: 10 October 2026.
Tags & Filters
What is the meaning of the tags on MITTENZONLY?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which MITTENZONLY publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature MITTENZONLY?
On Rust Analytics, MITTENZONLY matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join MITTENZONLY?
Type client.connect 1.147.30.181:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla
mp1
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.