US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis
Key statistics
the figures behind the quote- Players now
- 285/ 250 114% full
- Change · 24h
- ▼−524 −64.8% from 809
- 7-day average
- 402 peak 973
- Rank
- #6 top 0.1% · #1 in NA
- Rank · 7d ago
- #11 ▲5 places up
- Last wipe
- resets 8 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 67,209 player hours, last seven days
- Map
- 6000 Custom Map · seed 1337
- First seen
- 13 Sep 2026 us.hellis.gg
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 973 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:01 UTC6h ago | – | – | – | 59 |
| Mon 12 Oct, 11:01 UTC1d ago | – | – | – | 97 |
| Sun 11 Oct, 11:00 UTC2d ago | – | – | – | 111 |
| Sat 10 Oct, 11:06 UTC3d ago | – | – | – | 23 |
| Sat 10 Oct, 11:01 UTC3d ago | – | – | – | 143 |
| Fri 9 Oct, 11:01 UTC4d ago | – | – | – | 91 |
| Thu 8 Oct, 11:01 UTC5d ago | – | – | – | 112 |
| Wed 7 Oct, 11:01 UTC6d ago | – | – | – | 83 |
| Tue 6 Oct, 11:00 UTC7d ago | – | – | – | 106 |
| Mon 5 Oct, 11:00 UTC8d ago | – | – | – | 69 |
| Sun 4 Oct, 11:00 UTC9d ago | – | – | – | 104 |
| Sat 3 Oct, 11:01 UTC10d ago | – | – | – | 103 |
| Fri 2 Oct, 11:01 UTC11d ago | – | – | – | 83 |
| Thu 1 Oct, 18:06 UTC FW11d ago | – | – | – | 647 |
| Thu 1 Oct, 11:00 UTC12d ago | – | – | – | 152 |
| Wed 30 Sep, 11:00 UTC13d ago | – | – | – | 96 |
| Tue 29 Sep, 11:01 UTC14d ago | – | – | – | 100 |
| Mon 28 Sep, 11:00 UTC15d ago | – | – | – | 92 |
| Sun 27 Sep, 11:00 UTC16d ago | – | – | – | 114 |
| Sat 26 Sep, 11:00 UTC17d ago | – | – | – | 108 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | EU | Helli's Aimtrain | Facechecks/1v1/Speargun/HellisEU · groups of 13+ · monthly · 1,136 on average | 2426/2350 | ▲+155+6.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
No gather rate appears in the name of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. Up to 8 players per group, which is the game's default. combat training is the mode, training for aim and PvP, loot included. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.
Activity
What position does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis hold in the server rankings?
On seven-day player hours, US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis sits at #6, in the top 0.1% across ranked servers and #1 in North America.
What is the population on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
On US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, 285 players are in now, out of 250 slots. The mean over the last seven days is 402 players, reaching 973 at its highest. At 18:00 UTC in the last 48 hours, it averaged 809 players, the busiest hour.
Wipe Cycle
When does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis schedule its wipes?
No wipe schedule exists for US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: it makes a new world every few hours. Those resets are not wipes.
Server Info
What is the location of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
The NA tag and North America are what US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.40.8.243:28015 is its address.
How is the performance on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
The last 48 hours average 30 server fps, the low being 23. The entity count reached 15,690, covering buildings, deployables and all else in the world. Memory use peaked at 8,498 MB. What players feel as lag is low fps together with a rising entity count.
US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. Joining requires the same protocol on your game, which Steam updates.
Is US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis up, and how consistent is its uptime?
Online at this moment: US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. Its own uptime figure dates the last restart to roughly 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America, which US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Who operates US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
A hellis.gg hostname is published by US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and by 2 other servers we track, which indicates one operator.
Where does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.
How to Join
What steps do I take to join US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?
The console route: start Rust, press F1, enter client.connect 64.40.8.243:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. A queue is what to expect while it is full. For more information, go to https://discord.com/invite/chQQmVKGCu.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^z,^y,^d,NA,gmrust,cs167781,ts8
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^d
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
