Skip to the page
RUST ANALYTICS
LIVE93,003PLY11,784SRV
QUOTE 64.40.8.243:28015 Online NA checked 8m ago

US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis

moddedcarbon
Players · last
285/ 250
−524−64.8%24h
114% full
Day range 38 973
7-day avg 402 peak 973
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
285/ 250
114% full
Change · 24h
−524
−64.8% from 809
7-day average
402
peak 973
Rank
#6
top 0.1% · #1 in NA
Rank · 7d ago
#11
5 places up
Last wipe
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
67,209
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
13 Sep 2026
us.hellis.gg

Players

AveragePeak
02505007501k18:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 973 players.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
1510152020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:01 UTC6h ago – – – 59
Mon 12 Oct, 11:01 UTC1d ago – – – 97
Sun 11 Oct, 11:00 UTC2d ago – – – 111
Sat 10 Oct, 11:06 UTC3d ago – – – 23
Sat 10 Oct, 11:01 UTC3d ago – – – 143
Fri 9 Oct, 11:01 UTC4d ago – – – 91
Thu 8 Oct, 11:01 UTC5d ago – – – 112
Wed 7 Oct, 11:01 UTC6d ago – – – 83
Tue 6 Oct, 11:00 UTC7d ago – – – 106
Mon 5 Oct, 11:00 UTC8d ago – – – 69

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1EU | Helli's Aimtrain | Facechecks/1v1/Speargun/HellisEU · groups of 13+ · monthly · 1,136 on average2426/2350+155+6.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

No gather rate appears in the name of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. Up to 8 players per group, which is the game's default. combat training is the mode, training for aim and PvP, loot included. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Activity

What position does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis hold in the server rankings?

On seven-day player hours, US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis sits at #6, in the top 0.1% across ranked servers and #1 in North America.

What is the population on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

On US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis, 285 players are in now, out of 250 slots. The mean over the last seven days is 402 players, reaching 973 at its highest. At 18:00 UTC in the last 48 hours, it averaged 809 players, the busiest hour.

Wipe Cycle

When does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis schedule its wipes?

No wipe schedule exists for US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: it makes a new world every few hours. Those resets are not wipes.

Server Info

What is the location of US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The NA tag and North America are what US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 64.40.8.243:28015 is its address.

How is the performance on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The last 48 hours average 30 server fps, the low being 23. The entity count reached 15,690, covering buildings, deployables and all else in the world. Memory use peaked at 8,498 MB. What players feel as lag is low fps together with a rising entity count.

US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. Joining requires the same protocol on your game, which Steam updates.

Is US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis up, and how consistent is its uptime?

Online at this moment: US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. Its own uptime figure dates the last restart to roughly 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The server browser files it under North America, which US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Who operates US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

A hellis.gg hostname is published by US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and by 2 other servers we track, which indicates one operator.

Where does US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: Modded Rust servers, Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average.

How to Join

What steps do I take to join US | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The console route: start Rust, press F1, enter client.connect 64.40.8.243:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. A queue is what to expect while it is full. For more information, go to https://discord.com/invite/chQQmVKGCu.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^d,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players Slot count: 250.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^d
Combat training Practice your aim and PvP: the loot arrives supplied.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.