Skip to the page
RUST ANALYTICS
LIVE92,699PLY11,774SRV
QUOTE 51.161.219.251:28010 Online OC checked 6m ago

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis

moddedcarbon
Players · last
8/ 50
+6+269.2%24h
16% full
Day range 1 162
7-day avg 53 peak 201
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
8/ 50
16% full
Change · 24h
+6
+269.2% from 2
7-day average
53
peak 201
Rank
#417
top 2% · #10 in OC
Rank · 7d ago
#343
74 places down
Last wipe
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8,922
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
13 Sep 2026
au.hellis.gg

Players

AveragePeak
010020030040018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 201 players.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 2% of all ranked servers, top 5% in OC. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:01 UTC19h ago – – – 1
Sun 11 Oct, 22:01 UTC1d ago – – – 3
Sat 10 Oct, 22:01 UTC2d ago – – – 6
Fri 9 Oct, 22:01 UTC3d ago – – – 25
Thu 8 Oct, 22:01 UTC4d ago – – – 6
Wed 7 Oct, 22:01 UTC5d ago – – – 4
Tue 6 Oct, 22:01 UTC6d ago – – – 2
Mon 5 Oct, 22:01 UTC7d ago – – – 4
Sun 4 Oct, 22:01 UTC8d ago – – – 3
Sat 3 Oct, 22:01 UTC9d ago – – – 3

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1EU | Helli's Aimtrain | Facechecks/1v1/Speargun/HellisEU · groups of 13+ · monthly · 1,137 on average2388/2350+117+5.1%

Quick answers

from the figures on this page

Rules & Settings

How is AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis configured in terms of rules and settings?

No gather rate appears in the name of AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis. The default group size of 8 players applies here. It runs combat training, practice for aim and PvP, with loot provided. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis uses a procedural map of size 6,000 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Activity

Where does AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis sit in the rankings?

On seven-day player hours, AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis sits at #417, in the top 2% across ranked servers and #10 in Oceania.

How many players does AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis have?

8 of 50 slots on AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis are filled at the moment. Average players over seven days: 53; peak: 201. At 03:00 UTC in the last 48 hours, it averaged 146 players, the busiest hour.

Wipe Frequency

On what cycle does AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis wipe?

Every few hours AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Overview

Where can AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis be found?

The OC tag and Oceania are what AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 51.161.219.251:28010.

What is the performance like on AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

Server fps over the last 48 hours: 30 on average, 27 at the lowest. At its peak it held 7,760 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,448 MB. A climbing entity count plus low fps is the lag players report.

AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is on which Rust version?

The version in use at AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The server is live: AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis is online. 18 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

These tags are published by AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^d (Combat training): Practice your aim and PvP: the loot arrives supplied; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; OC (Oceania): The server browser files it under Oceania. The top of this page and the tags both show its players now, its queue and when its world was made.

Who manages AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

A hellis.gg hostname is published by AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis and by 2 other servers we track, which indicates one operator.

On Rust Analytics, which lists and filters feature AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The following Rust Analytics lists feature AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis: Rust servers in Oceania, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 50+ on average.

How to Join

What is the process to join AU | Helli's Aimtrain | Facechecks/1v1/Speargun/Hellis?

The console route: start Rust, press F1, enter client.connect 51.161.219.251:28010. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/chQQmVKGCu.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^d,OC,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Gameplay

^d
Combat training Practice your aim and PvP: the loot arrives supplied.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.