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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 1.46.141.171:28015 Offline checked 6d ago

RUST UNTIMATE.RATE

moddedoxide
Players · last
1/ 6
n/a24h
17% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 6
17% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,855
top 44%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average126/300−29−18.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average142/225+62+77.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average37/1000−32−46.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−15−62.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average33/700−65−66.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RUST UNTIMATE.RATE?

The name of RUST UNTIMATE.RATE carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

What is the current map on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE uses a procedural map, which the game generates.

Population

What is the rank of RUST UNTIMATE.RATE?

For the last seven days, RUST UNTIMATE.RATE holds rank #9,855 on player hours, in the top 44% of all ranked servers.

What is the population on RUST UNTIMATE.RATE?

At present, RUST UNTIMATE.RATE is offline; the last sighting was 6 days 4 hours ago. Average players over seven days: 1; peak: 1.

Wipe Schedule

When does RUST UNTIMATE.RATE schedule its wipes?

There are too few wipes on record for RUST UNTIMATE.RATE to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 21 hours ago the current world was created.

Server Details

Where can RUST UNTIMATE.RATE be found?

For RUST UNTIMATE.RATE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 1.46.141.171:28015.

What Rust version is RUST UNTIMATE.RATE running?

The version in use at RUST UNTIMATE.RATE: Rust network protocol 2634 and build 166586, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is RUST UNTIMATE.RATE up, and how consistent is its uptime?

No response from RUST UNTIMATE.RATE. It was last seen 6 days 4 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on RUST UNTIMATE.RATE?

Published by RUST UNTIMATE.RATE for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RUST UNTIMATE.RATE?

The following Rust Analytics lists feature RUST UNTIMATE.RATE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join RUST UNTIMATE.RATE?

The console route: start Rust, press F1, enter client.connect 1.46.141.171:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp6
Max players Capacity: 6 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.