Skip to the page
RUST ANALYTICS
LIVE88,585PLY11,784SRV
QUOTE 185.207.214.212:35100 Online checked 13m ago

ShockRust | Blue | NoLimit

moddedoxide
Players · last
145/ 300
+67+86.7%24h
48% full
Day range 11 220
7-day avg 128 peak 376
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
145/ 300
48% full
Change · 24h
+67
+86.7% from 78
7-day average
128
peak 376
Rank
#113
top 0.5%
Rank · 7d ago
#141
28 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
20,963
player hours, last seven days
Map
4100
Procedural Map · seed 512612
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
010020030040020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 246 players.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15010015020020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
20.9 days
between real wipes
wipe-day peak
374
players, last three wipes
crowd held
0%
else halves by day 12

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 376, 2 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:51 UTC4d ago 376+29 queue – running 91
Fri 18 Sep, 15:52 UTC25d ago 373+29 queue halved by day 12 20.9 days 102

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average190/245+93+96.7%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average97/1000−6−6.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average36/1000−8−18.6%
5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average81/200+4+4.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average90/700−81−47.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ShockRust | Blue | NoLimit?

No gather rate is given in the name of ShockRust | Blue | NoLimit. A group limit is not published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on ShockRust | Blue | NoLimit?

ShockRust | Blue | NoLimit uses a procedural map of size 4,100 with seed 512612, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of ShockRust | Blue | NoLimit?

For the last seven days, ShockRust | Blue | NoLimit holds rank #113 on player hours, in the top 0.5% of all ranked servers.

How full is ShockRust | Blue | NoLimit?

On ShockRust | Blue | NoLimit, 145 players are in now, out of 300 slots. The seven-day average is 128 players, with a peak of 376. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 236 players.

Wipe Cycle

What happens on wipe day at ShockRust | Blue | NoLimit?

An average of 374 players marked the busiest point of its recent wipes. 2 hours after the latest wipe the crowd peaked; 29 more stood in the queue. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 12 the crowd dropped below half.

How often does ShockRust | Blue | NoLimit wipe?

There are too few wipes on record for ShockRust | Blue | NoLimit to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 4 days 6 hours.

Server Details

Where can ShockRust | Blue | NoLimit be found?

No region is published by ShockRust | Blue | NoLimit. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.207.214.212:35100.

What is the performance like on ShockRust | Blue | NoLimit?

Server fps over the last 48 hours: 150 on average, 34 at the lowest. At its peak it held 297,772 entities: buildings, deployables and the rest of the world. The memory ceiling reached 6,905 MB. A climbing entity count plus low fps is the lag players report.

ShockRust | Blue | NoLimit is on which Rust version?

The version in use at ShockRust | Blue | NoLimit: Rust network protocol 2556 and build 104046, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is ShockRust | Blue | NoLimit up, and how consistent is its uptime?

ShockRust | Blue | NoLimit is up. It is taking players now. 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 98% uptime, 165 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on ShockRust | Blue | NoLimit?

Published by ShockRust | Blue | NoLimit for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Slot count: 300; v2556 (Protocol): Protocol 2556: matching game versions are required to join; cs104046 (Build): It runs build 104046; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

ShockRust | Blue | NoLimit appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ShockRust | Blue | NoLimit: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.

Joining the Server

What steps do I take to join ShockRust | Blue | NoLimit?

Type client.connect 185.207.214.212:35100 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Slot count: 300.
v2556
Protocol Protocol 2556: matching game versions are required to join.
cs104046
Build It runs build 104046.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.