RUST UNTIMATE.RATE
Key statistics
the figures behind the quote- Players now
- 1/ 6 17% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,354 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 84/300 | ▲+35+72.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 138/245 | ▲+78+128.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 67/1000 | ▼−2−2.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 20/1000 | ▼−14−41.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 66/700 | ▼−65−49.7% |
Quick answers
from the figures on this pageRules & Settings
How is RUST UNTIMATE.RATE configured in terms of rules and settings?
No gather rate appears in the name of RUST UNTIMATE.RATE. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Player Count
What is the rank of RUST UNTIMATE.RATE?
In the top 60% of all ranked servers, RUST UNTIMATE.RATE is #14,354 on player hours over the last seven days.
How full is RUST UNTIMATE.RATE?
At present, RUST UNTIMATE.RATE is offline; the last sighting was 12 days 19 hours ago.
Wipe Frequency
How often does RUST UNTIMATE.RATE wipe?
No rhythm can be told for RUST UNTIMATE.RATE yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 15 days 16 hours old.
Server Details
What is the server location for RUST UNTIMATE.RATE?
There is no region published for RUST UNTIMATE.RATE. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 1.46.56.7:28015 is its address.
RUST UNTIMATE.RATE is on which Rust version?
The build is Rust network protocol 2633 and build 162929 on Windows, running on RUST UNTIMATE.RATE. Joining requires the same protocol on your game, which Steam updates.
How reliable is RUST UNTIMATE.RATE and is it currently online?
No response from RUST UNTIMATE.RATE. It was last seen 12 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.
Server Tags
How should you interpret the tags on RUST UNTIMATE.RATE?
These tags are published by RUST UNTIMATE.RATE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature RUST UNTIMATE.RATE?
On Rust Analytics, RUST UNTIMATE.RATE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join RUST UNTIMATE.RATE?
The console route: start Rust, press F1, enter client.connect 1.46.56.7:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp6
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.