Skip to the page
RUST ANALYTICS
LIVE85,165PLY11,695SRV
QUOTE 1.47.29.244:28015 Offline checked 10d ago

RUST UNTIMATE.RATE

moddedoxide
Players · last
1/ 6
n/a24h
17% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 6
17% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,839
top 61%
Rank · 7d ago
#11,189
2650 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average175/300−4−2.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average192/225−18−8.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average39/1000−84−68.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−22−59.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average77/700−38−32.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RUST UNTIMATE.RATE?

No gather rate is given in the name of RUST UNTIMATE.RATE. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE uses a procedural map, which the game generates.

Player Count

What is the rank of RUST UNTIMATE.RATE?

In the top 61% of all ranked servers, RUST UNTIMATE.RATE is #13,839 on player hours over the last seven days.

How many players does RUST UNTIMATE.RATE have?

At present, RUST UNTIMATE.RATE is offline; the last sighting was 10 days 2 hours ago.

Wipe Frequency

How often does RUST UNTIMATE.RATE wipe?

No rhythm can be told for RUST UNTIMATE.RATE yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 3 hours.

Server Details

What is the server location for RUST UNTIMATE.RATE?

There is no region published for RUST UNTIMATE.RATE. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 1.47.29.244:28015.

RUST UNTIMATE.RATE is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on RUST UNTIMATE.RATE. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RUST UNTIMATE.RATE?

Offline at this moment: RUST UNTIMATE.RATE. Last seen 10 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.

Tags & Filters

How should you interpret the tags on RUST UNTIMATE.RATE?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp6 (Max players): Capacity: 6 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which RUST UNTIMATE.RATE publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

RUST UNTIMATE.RATE appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, RUST UNTIMATE.RATE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join RUST UNTIMATE.RATE?

The console route: start Rust, press F1, enter client.connect 1.47.29.244:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp6
Max players Capacity: 6 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.