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RUST ANALYTICS
LIVE47,061PLY11,527SRV
QUOTE 101.109.55.216:28015 Offline checked 10d ago

DuckFarm

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,953
986 places up
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average214/275+19+9.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average155/200+8+5.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average479/475+73+17.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average138/200−17−10.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−4−13.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average154/275+21+15.6%

Quick answers

from the figures on this page

Server Rules

How is DuckFarm configured in terms of rules and settings?

The name of DuckFarm carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on DuckFarm?

The game generates the procedural map on DuckFarm.

Population

What is the rank of DuckFarm?

For the last seven days, DuckFarm holds rank #15,967 on player hours, in the top 71% of all ranked servers.

How many players does DuckFarm have?

Right now, DuckFarm is offline; the last sighting was 10 days 6 hours ago.

Wipe Frequency

On what cycle does DuckFarm wipe?

The record holds too few of DuckFarm's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 days 6 hours old.

Server Info

Where can DuckFarm be found?

There is no region published for DuckFarm. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 101.109.55.216:28015.

What Rust version is DuckFarm running?

The version in use at DuckFarm: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is DuckFarm up, and how consistent is its uptime?

No response from DuckFarm. It was last seen 10 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.

Server Tags

What is the meaning of the tags on DuckFarm?

Published by DuckFarm for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does DuckFarm show up in Rust Analytics lists and filters?

On Rust Analytics, DuckFarm matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join DuckFarm?

The console route: start Rust, press F1, enter client.connect 101.109.55.216:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.