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RUST ANALYTICS
LIVE36,847PLY11,455SRV
QUOTE 101.182.89.205:28015 Offline checked 10d ago

John Server

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,003
top 70%
Rank · 7d ago
#16,702
699 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average243/250−33−12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average143/200+0+0.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average217/250+11+5.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average139/200−28−16.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−18−50.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average121/150−14−10.2%

Quick answers

from the figures on this page

Rules & Settings

How is John Server configured in terms of rules and settings?

The name of John Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on John Server?

The game generates the procedural map on John Server.

Activity

What is the rank of John Server?

In the top 70% of all ranked servers, John Server is #16,003 on player hours over the last seven days.

How full is John Server?

At present, John Server is offline; the last sighting was 10 days 21 hours ago.

Wipe Cycle

On what cycle does John Server wipe?

The record holds too few of John Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 23 hours ago the current world was created.

Server Info

Where can John Server be found?

No region is published by John Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 101.182.89.205:28015 is its address.

John Server is on which Rust version?

The version in use at John Server: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of John Server?

Offline at this moment: John Server. Last seen 10 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.

Server Tags

What is the meaning of the tags on John Server?

Published by John Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does John Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include John Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to John Server?

The console route: start Rust, press F1, enter client.connect 101.182.89.205:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.