Dev Test 10x
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,084 top 69%
- Rank · 7d ago
- #15,314 ▼770 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:07 UTC FW13d ago | 1 | – | running | 0 |
| Thu 24 Sep, 18:04 UTC20d ago | 1 | – | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 293 on average | 64/100 | ▲+9+16.6% | |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 186 on average | 250/350 | ▲+44+21.1% | |
| 3 | Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 165 on average | 219/300 | ▲+58+35.7% | |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average | 6/350 | ▼−9−59.6% | |
| 5 | [EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average | 20/150 | ▼−8−28.6% | |
| 6 | [AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average | 56/150 | ▼−20−26.5% |
Quick answers
from the figures on this pageRules & Settings
How is Dev Test 10x configured in terms of rules and settings?
Dev Test 10x carries its gather rate in its name: 10x. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. VAC, Valve's anti-cheat, is enabled.
Which map is played on Dev Test 10x?
Dev Test 10x uses a procedural map, which the game generates.
Player Count
What position does Dev Test 10x hold in the server rankings?
In the top 69% of all ranked servers, Dev Test 10x is #16,084 on player hours over the last seven days.
What is the population on Dev Test 10x?
Right now, Dev Test 10x is offline; the last sighting was 13 days 9 hours ago.
Wipe Cycle
How does Dev Test 10x handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Dev Test 10x schedule its wipes?
The record holds too few of Dev Test 10x's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 10 hours.
Server Details
What is the server location for Dev Test 10x?
Its region code is fra, but Dev Test 10x publishes no region. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 102.132.245.88:27915.
What Rust version is Dev Test 10x running?
The version in use at Dev Test 10x: Rust network protocol 2634 and build 166494, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is Dev Test 10x up, and how consistent is its uptime?
No response from Dev Test 10x. It was last seen 13 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 24 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Dev Test 10x?
These tags are published by Dev Test 10x and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptnone (Networking): 'none' is the network layer in use; $rfra (Region code): The region code reads fra; ^z (Modded): Modded listing: the game is changed by plugins or settings; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.
Dev Test 10x appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Dev Test 10x: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Connection
How can I connect to Dev Test 10x?
The console route: start Rust, press F1, enter client.connect 102.132.245.88:27915. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as gmrust,ptnone,cs166494,$rfra,ts8,^z,mp1,v2634,stok,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptnone
$rfra
Mods and access
^z
Other
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.