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RUST ANALYTICS
LIVE54,828PLY11,646SRV
QUOTE 102.158.232.223:28015 Offline checked 29d ago

dino server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,781
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average243/275+41+20.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average242/275+98+68.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average328/350−83−20.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average220/250+101+85.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average42/250+7+18.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average198/275+69+53.5%

Quick answers

from the figures on this page

Server Rules

How is dino server configured in terms of rules and settings?

No gather rate is given in the name of dino server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on dino server?

A procedural map runs on dino server, created by the game.

Population

Where does dino server sit in the rankings?

For the last seven days, dino server holds rank #13,781 on player hours, in the top – of all ranked servers.

How full is dino server?

At present, dino server is offline; the last sighting was 29 days 9 hours ago.

Wipe Frequency

On what cycle does dino server wipe?

There are too few wipes on record for dino server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 11 hours.

Server Details

What is the server location for dino server?

No region is published by dino server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 102.158.232.223:28015 is its address.

dino server is on which Rust version?

The build is Rust network protocol 2633 and build 164129 on Windows, running on dino server. Joining requires the same protocol on your game, which Steam updates.

Is dino server up, and how consistent is its uptime?

Offline at this moment: dino server. Last seen 29 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 14 September 2026.

Server Tags

How should you interpret the tags on dino server?

These tags are published by dino server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164129 (Build): It runs build 164129; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature dino server?

The following Rust Analytics lists feature dino server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to dino server?

Type client.connect 102.158.232.223:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164129,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164129
Build It runs build 164129.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.