[ZA]Madhouse Staging
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,757 top 70%
- Rank · 7d ago
- #7,877 ▼8880 places down
- Last wipe
- 17d ago monthly schedule
- Next wipe
- 21d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 3486489
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Intoxicated ZA Vanilla 3 - 01 Oct - Fresh wipeAF · groups of 8+ · monthly · 50 on average | 51/150 | ▲+4+8.5% | |
| 2 | ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 4 on average | 8/50 | ▲+6+220.0% | |
| 3 | Voodoo ZAAF · groups of 8+ · monthly · 2 on average | 0/100 | ▼−2−100.0% | |
| 4 | Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 1 on average | 3/100 | ▲+3 | |
| 5 | Intoxicated ZA Vanilla 1 - Wipe in a few hoursAF · groups of 8+ · biweekly · 8 on average | 1/100 | ▼−5−82.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−28−59.9% |
Quick answers
from the figures on this pageServer Rules
How is [ZA]Madhouse Staging configured in terms of rules and settings?
The name of [ZA]Madhouse Staging carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [ZA]Madhouse Staging?
[ZA]Madhouse Staging uses a procedural map of size 3,500 with seed 3486489, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does [ZA]Madhouse Staging sit in the rankings?
In the top 70% of all ranked servers, [ZA]Madhouse Staging is #16,757 on player hours over the last seven days.
What is the population on [ZA]Madhouse Staging?
At present, [ZA]Madhouse Staging is offline; the last sighting was 14 days 16 hours ago.
Wipe Frequency
On what cycle does [ZA]Madhouse Staging wipe?
From the force wipe, the next wipe at [ZA]Madhouse Staging is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 17 days. The tags state monthly wipes.
Server Overview
Where can [ZA]Madhouse Staging be found?
No region tag is published by [ZA]Madhouse Staging, though its name points to Africa. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 102.39.118.251:28035 is its address.
What Rust version is [ZA]Madhouse Staging running?
Rust network protocol 2634 and build 166257 on Windows is what [ZA]Madhouse Staging runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [ZA]Madhouse Staging?
[ZA]Madhouse Staging is down. The last time we saw it was 14 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 28 September 2026.
Tags and Rankings
How should you interpret the tags on [ZA]Madhouse Staging?
Published by [ZA]Madhouse Staging for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166257 (Build): It runs build 166257; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
[ZA]Madhouse Staging appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [ZA]Madhouse Staging: Modded Rust servers. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What is the process to join [ZA]Madhouse Staging?
Type client.connect 102.39.118.251:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/cDHcf229qe.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8
Game
gmrust
mp20
ts8
v2634
cs166257
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
