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RUST ANALYTICS
LIVE53,443PLY11,551SRV
QUOTE 102.39.118.251:28035 Offline checked 14d ago

[ZA]Madhouse Staging

monthly wipes moddedcarbon
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,757
top 70%
Rank · 7d ago
#7,877
8880 places down
Last wipe
17d ago
monthly schedule
Next wipe
21d 7h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 3486489
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 7h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Intoxicated ZA Vanilla 3 - 01 Oct - Fresh wipeAF · groups of 8+ · monthly · 50 on average51/150+4+8.5%
2ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 4 on average8/50+6+220.0%
3Voodoo ZAAF · groups of 8+ · monthly · 2 on average0/100−2−100.0%
4Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 1 on average3/100+3
5Intoxicated ZA Vanilla 1 - Wipe in a few hoursAF · groups of 8+ · biweekly · 8 on average1/100−5−82.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−28−59.9%

Quick answers

from the figures on this page

Server Rules

How is [ZA]Madhouse Staging configured in terms of rules and settings?

The name of [ZA]Madhouse Staging carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [ZA]Madhouse Staging?

[ZA]Madhouse Staging uses a procedural map of size 3,500 with seed 3486489, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does [ZA]Madhouse Staging sit in the rankings?

In the top 70% of all ranked servers, [ZA]Madhouse Staging is #16,757 on player hours over the last seven days.

What is the population on [ZA]Madhouse Staging?

At present, [ZA]Madhouse Staging is offline; the last sighting was 14 days 16 hours ago.

Wipe Frequency

On what cycle does [ZA]Madhouse Staging wipe?

From the force wipe, the next wipe at [ZA]Madhouse Staging is estimated. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 17 days. The tags state monthly wipes.

Server Overview

Where can [ZA]Madhouse Staging be found?

No region tag is published by [ZA]Madhouse Staging, though its name points to Africa. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 102.39.118.251:28035 is its address.

What Rust version is [ZA]Madhouse Staging running?

Rust network protocol 2634 and build 166257 on Windows is what [ZA]Madhouse Staging runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [ZA]Madhouse Staging?

[ZA]Madhouse Staging is down. The last time we saw it was 14 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 28 September 2026.

Tags and Rankings

How should you interpret the tags on [ZA]Madhouse Staging?

Published by [ZA]Madhouse Staging for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166257 (Build): It runs build 166257; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

[ZA]Madhouse Staging appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [ZA]Madhouse Staging: Modded Rust servers. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to Join

What is the process to join [ZA]Madhouse Staging?

Type client.connect 102.39.118.251:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/cDHcf229qe.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166257
Build It runs build 166257.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.