Outback Aussie - PvPvE - Located in Perth - Modded
Key statistics
the figures behind the quote- Players now
- 4/ 50 8% full
- Change · 24h
- ▲+2 +100.0% from 2
- 7-day average
- 0 peak 4
- Rank
- #4,507 top 20% · #115 in OC
- Rank · 7d ago
- #3,345 ▼1162 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 13h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 6 max players per team
- Gather rate
- – no rate in the name
- Score
- 70 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1445681610
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 52% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 10 players, last three wipes
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW12d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | EasyRust 2 | No Decay | MonthlyOC · groups of 6 · monthly · 5 on average | 6/50 | ▼−2−20.0% | |
| 2 | [AU] Jims Rust Nation | Monthly | Low UpkeepOC · groups of 5 · monthly · 3 on average | 2/150 | ▪+0+33.3% | |
| 3 | OUTBACK AU 3xOC · groups of 6 · 3x · monthly · 2 on average | 3/50 | ▲+1+50.0% | |
| 4 | [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEPOC · duo · monthly · 1 on average | 3/100 | ▲+1+63.6% | |
| 5 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 155 on average | 129/150 | ▼−56−30.3% | |
| 6 | RustForNoobs.com | Solo Duo Trio | Monthly AUOC · trio · monthly · 53 on average | 56/200 | ▼−23−28.7% |
Quick answers
from the figures on this pageServer Rules
How is Outback Aussie - PvPvE - Located in Perth - Modded configured in terms of rules and settings?
The name of Outback Aussie - PvPvE - Located in Perth - Modded carries no gather rate. The maximum group size is 6 players. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Which map is played on Outback Aussie - PvPvE - Located in Perth - Modded?
A procedural map of size 4,500 with seed 1445681610 runs on Outback Aussie - PvPvE - Located in Perth - Modded, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of Outback Aussie - PvPvE - Located in Perth - Modded?
In the top 20% of all ranked servers, Outback Aussie - PvPvE - Located in Perth - Modded is #4,507 on player hours over the last seven days and #115 in Oceania.
How many players does Outback Aussie - PvPvE - Located in Perth - Modded have?
4 of 50 slots on Outback Aussie - PvPvE - Located in Perth - Modded are filled right now. The mean over the last seven days is 0 players, reaching 4 at its highest. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 4 players.
Wipe Schedule
What happens on wipe day at Outback Aussie - PvPvE - Located in Perth - Modded?
An average of 10 players marked the busiest point of its recent wipes. 13 hours after the latest wipe, the crowd reached its peak.
How often does Outback Aussie - PvPvE - Located in Perth - Modded wipe?
Once a month, at the force wipe, Outback Aussie - PvPvE - Located in Perth - Modded wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 12 days 6 hours. The tags state monthly wipes.
Server Details
What is the server location for Outback Aussie - PvPvE - Located in Perth - Modded?
With the OC tag, Outback Aussie - PvPvE - Located in Perth - Modded lists itself in Oceania. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 103.107.196.38:28035.
What is the performance like on Outback Aussie - PvPvE - Located in Perth - Modded?
Server fps over the last 48 hours: 74 on average, 60 at the lowest. 141,635 entities is the maximum carried: buildings, deployables and everything else. Up to 5,999 MB of memory was used. Low fps and growing entities are the source of felt lag.
Outback Aussie - PvPvE - Located in Perth - Modded is on which Rust version?
The build is Rust network protocol 2634 and build 166494 on Windows, running on Outback Aussie - PvPvE - Located in Perth - Modded. Your game needs the same protocol to get in; Steam takes care of the update.
Is Outback Aussie - PvPvE - Located in Perth - Modded up, and how consistent is its uptime?
The server is live: Outback Aussie - PvPvE - Located in Perth - Modded is online. The reported uptime puts its last restart at about 6 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on Outback Aussie - PvPvE - Located in Perth - Modded?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts6 (Group limit): 6 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): Oceania is its browser listing, which Outback Aussie - PvPvE - Located in Perth - Modded publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Outback Aussie - PvPvE - Located in Perth - Modded show up in Rust Analytics lists and filters?
On Rust Analytics, Outback Aussie - PvPvE - Located in Perth - Modded matches these lists: Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Outback Aussie - PvPvE - Located in Perth - Modded?
The console route: start Rust, press F1, enter client.connect 103.107.196.38:28035. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/tbMKXDS7hU.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,OC,gmvanilla,cs166494,ts6,^o^z
Game
gmvanilla
mp50
ts6
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
