nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,490 top 61%
- Rank · 7d ago
- #12,657 ▼1833 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 139/300 | ▲+64+85.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 190/225 | ▲+70+57.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 28/1000 | ▼−33−54.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−6−31.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 56/700 | ▼−3−5.1% |
Quick answers
from the figures on this pageServer Rules
How is nameserver configured in terms of rules and settings?
No gather rate is given in the name of nameserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
What is the current map on nameserver?
nameserver uses a procedural map, which the game generates.
Population
Where does nameserver sit in the rankings?
In the top 61% of all ranked servers, nameserver is #14,490 on player hours over the last seven days.
How full is nameserver?
At present, nameserver is offline; the last sighting was 17 days 14 hours ago.
Wipe Frequency
When does nameserver schedule its wipes?
No rhythm can be told for nameserver yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 19 days 5 hours old.
Server Overview
What is the location of nameserver?
For nameserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 103.121.48.211:28015 is its address.
nameserver runs which version of Rust?
The version in use at nameserver: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is nameserver up, and how consistent is its uptime?
nameserver is down. The last time we saw it was 17 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 27 September 2026.
Server Tags
What is the meaning of the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature nameserver?
The following Rust Analytics lists feature nameserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What steps do I take to join nameserver?
Type client.connect 103.121.48.211:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp15
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.