rustesp local test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,859 top 71%
- Rank · 7d ago
- #6,319 ▼10540 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 218/225 | ▼−58−21.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 131/200 | ▼−12−8.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 240/275 | ▲+34+16.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 121/200 | ▼−46−27.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 15/250 | ▼−21−58.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 113/100 | ▼−22−16.1% |
Quick answers
from the figures on this pageRules & Settings
How is rustesp local test configured in terms of rules and settings?
No gather rate is given in the name of rustesp local test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.
What is the current map on rustesp local test?
The game generates the procedural map on rustesp local test.
Population
What position does rustesp local test hold in the server rankings?
For the last seven days, rustesp local test holds rank #16,859 on player hours, in the top 71% of all ranked servers.
How many players does rustesp local test have?
Right now, rustesp local test is offline; the last sighting was 14 days 13 hours ago.
Wipe Schedule
How often does rustesp local test wipe?
No rhythm can be told for rustesp local test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 16 hours.
Server Overview
What is the server location for rustesp local test?
There is no region published for rustesp local test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 103.142.140.151:28015 is its address.
rustesp local test runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what rustesp local test runs. The protocol has to match for you to join, and Steam applies that update.
Is rustesp local test up, and how consistent is its uptime?
No response from rustesp local test. It was last seen 14 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.
Tags and Rankings
What is the meaning of the tags on rustesp local test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which rustesp local test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
rustesp local test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature rustesp local test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join rustesp local test?
Type client.connect 103.142.140.151:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.