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RUST ANALYTICS
LIVE39,935PLY11,462SRV
QUOTE 103.15.236.133:20194 Online checked 8m ago

Rustafarian

moddedoxide
Players · last
0/ 75
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 75
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,102
top 41%
Rank · 7d ago
#15,276
6174 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
4500
Procedural Map · seed 1780255122
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:15 UTC4d ago 1 – running 0
Fri 2 Oct, 13:53 UTC11d ago 1 halved by day 1 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average71/300−40−36.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average74/225−7−8.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−22−49.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−14−69.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average17/700−50−74.5%

Quick answers

from the figures on this page

Map and Rules

How is Rustafarian configured in terms of rules and settings?

No gather rate is given in the name of Rustafarian. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on Rustafarian?

A procedural map of size 4,500 with seed 1780255122 runs on Rustafarian, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does Rustafarian hold in the server rankings?

In the top 41% of all ranked servers, Rustafarian is #9,102 on player hours over the last seven days.

How full is Rustafarian?

0 of 75 slots on Rustafarian are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. At 07:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

How does Rustafarian handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does Rustafarian wipe?

No rhythm can be told for Rustafarian yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 4 days 22 hours.

Server Info

Where can Rustafarian be found?

There is no region published for Rustafarian. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 103.15.236.133:20194.

How is the performance on Rustafarian?

Average server fps for the last 48 hours is 105; the floor was 74. 127,995 entities is the maximum carried: buildings, deployables and everything else. Up to 5,364 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Rustafarian running?

Rust network protocol 2634 and build 167781 on Linux is what Rustafarian runs. The protocol has to match for you to join, and Steam applies that update.

Is Rustafarian up, and how consistent is its uptime?

Rustafarian is up. It is taking players now. 7 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 87% uptime, 146 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Rustafarian?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp75 (Max players): It holds 75 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rustafarian publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rustafarian?

The following Rust Analytics lists feature Rustafarian: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Rustafarian?

The console route: start Rust, press F1, enter client.connect 103.15.236.133:20194. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp75
Max players It holds 75 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.