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RUST ANALYTICS
LIVE56,946PLY11,604SRV
QUOTE 103.15.236.137:28468 Online checked 7m ago

Toest

moddedoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#9,921
top 45%
Rank · 7d ago
#12,406
2485 places up
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
1500
Procedural Map · seed 69977523
First seen
30 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:58 UTC4d ago – – – 4
Sat 10 Oct, 08:53 UTC4d ago – – – 0
Sat 10 Oct, 08:49 UTC4d ago – – – 0
Sat 10 Oct, 08:44 UTC4d ago – – – 2
Sat 10 Oct, 08:26 UTC4d ago – – – 0
Fri 9 Oct, 10:11 UTC5d ago – – – 0
Wed 30 Sep, 23:30 UTC13d ago 7 – 8.4 days 2
Wed 30 Sep, 04:04 UTC14d ago 15 – 0.8 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average58/100+9+18.2%
2RatAttacK: No Honorgroups of 8+ · 1 on average0/50−4−100.0%
3NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 156 on average197/500+76+62.8%
4Vital Rust - EU MonthlyEU · no group limit · 83 on average66/100−20−22.9%
5Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average52/100−17−24.6%
6Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average87/100+15+21.0%

Quick answers

from the figures on this page

Map and Rules

How is Toest configured in terms of rules and settings?

No gather rate is given in the name of Toest. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.

What is the current map on Toest?

Toest uses a procedural map of size 1,500 with seed 69977523, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Toest hold in the server rankings?

In the top 45% of all ranked servers, Toest is #9,921 on player hours over the last seven days.

What is the population on Toest?

0 of 40 slots on Toest are filled at the moment. Average players over seven days: 0; peak: 4.

Wipe Schedule

On what cycle does Toest wipe?

No wipe schedule exists for Toest: it makes a new world every few hours. Those resets are not wipes.

Server Overview

Where can Toest be found?

There is no region published for Toest. Rust Analytics reports the location a server claims, not the machine's actual location. 103.15.236.137:28468 is its address.

How is the performance on Toest?

The last 48 hours average 239 server fps, the low being 231. The entity count reached 8,650, covering buildings, deployables and all else in the world. Up to 2,966 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Toest runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Toest. The protocol has to match for you to join, and Steam applies that update.

Is Toest up, and how consistent is its uptime?

Online at this moment: Toest. 4 days 11 hours ago is when it last restarted, judging by the uptime it reports. 65% is its uptime for the last 7 full days, 110 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.

Tags & Filters

How should you interpret the tags on Toest?

Published by Toest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Toest show up in Rust Analytics lists and filters?

On Rust Analytics, Toest matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join Toest?

Type client.connect 103.15.236.137:28468 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.