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RUST ANALYTICS
LIVE47,061PLY11,527SRV
QUOTE 103.15.236.184:28015 Online OC checked 9m ago

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad

biweekly wipes vanillaoxide
Players · last
0/ 125
+024h
0% full
Day range 0 2
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 125
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 5
Rank
#3,565
top 16% · #96 in OC
Rank · 7d ago
#1,410
2155 places down
Last wipe
13d ago
biweekly schedule
Next wipe
22h
Thu 15 Oct, 22:19 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
135
player hours, last seven days
Map
4500
Procedural Map · seed 1854078996
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 22:19 UTCin 22h

Its biweekly schedule tag · low confidence

wipe-day peak
26
players, last three wipes

Coming wipes

  1. 22hThu 15 Oct, 22:19 UTC
  2. 14d 22hThu 29 Oct, 22:19 UTC
  3. 21d 19hThu 5 Nov, 19:00 UTCFW
  4. 28d 22hThu 12 Nov, 22:19 UTC
  5. 42d 22hThu 26 Nov, 22:19 UTC

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:19 UTC FW13d ago 26 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 32 on average15/100+8+103.7%
2Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 18 on average6/200−3−32.0%
3[NZ/AU] Whangaparusta - Wiped 02/10OC · groups of 8+ · biweekly · 3 on average2/126+0+0.0%
4Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 2 on average1/100−1−45.0%
5[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 1 on average0/50−1−100.0%
6Rustafied.com - AU LongOC · groups of 16+ · monthly · 146 on average61/100−1−2.3%

Quick answers

from the figures on this page

Server Rules

How is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad configured in terms of rules and settings?

The name of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Oxide plugins are running. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

A procedural map of size 4,500 with seed 1854078996 runs on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

On seven-day player hours, BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad sits at #3,565, in the top 16% across ranked servers and #96 in Oceania.

How many players does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad have?

On BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad, 0 players are in now, out of 125 slots. The mean over the last seven days is 1 players, reaching 5 at its highest. Over the last 48 hours, the peak hour was 07:00 UTC, averaging 2 players.

Wipe Cycle

What can you expect on wipe day for BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

An average of 26 players marked the busiest point of its recent wipes. 11 hours after the latest wipe, the crowd reached its peak.

How often does BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad wipe?

The prediction follows the tag because too few of BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad's wipes are on record to confirm its schedule. On Thursday 15 October at 22:19 UTC the next wipe is due. Its world now is 13 days 1 hours old. A fortnightly wipe is published in its tags.

Server Details

Where can BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad be found?

The OC tag and Oceania are what BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 103.15.236.184:28015.

Is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad performing well?

Server fps over the last 48 hours: 125 on average, 105 at the lowest. At its peak it held 123,892 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,637 MB. Low fps and growing entities are the source of felt lag.

What Rust version is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad running?

Rust network protocol 2634 and build 167781 on Linux is what BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad and is it currently online?

The server is live: BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad is online. 4 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 95% uptime, 159 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; OC (Oceania): Oceania is its browser listing, which BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad: Rust servers in Oceania, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join BushRust | Bi-Weekly TEST | Low upkeep | Chill | Quad?

The console route: start Rust, press F1, enter client.connect 103.15.236.184:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^b,^v,OC,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp125
Max players Capacity: 125 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

OC
Oceania Oceania is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.