Skip to the page
RUST ANALYTICS
LIVE78,898PLY11,729SRV
QUOTE 103.15.237.113:27369 Online checked 8m ago

A Shockbyte x Discord Production Rust Server

moddedcarbon
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,668
top 62%
Rank · 7d ago
#11,432
2236 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 69420
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:08 UTC8d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average133/300+58+77.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average169/225+49+40.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average23/1000−38−62.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−9−47.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average54/700−5−8.5%

Quick answers

from the figures on this page

Rules & Settings

How is A Shockbyte x Discord Production Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Shockbyte x Discord Production Rust Server?

A procedural map of size 3,500 with seed 69420 runs on A Shockbyte x Discord Production Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 62% of all ranked servers, A Shockbyte x Discord Production Rust Server is #13,668 on player hours over the last seven days.

What is the population on A Shockbyte x Discord Production Rust Server?

0 of 10 slots on A Shockbyte x Discord Production Rust Server are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

How does A Shockbyte x Discord Production Rust Server handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does A Shockbyte x Discord Production Rust Server wipe?

No rhythm can be told for A Shockbyte x Discord Production Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 8 days 8 hours ago the current world was created.

Server Info

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 103.15.237.113:27369.

Is A Shockbyte x Discord Production Rust Server performing well?

Average server fps for the last 48 hours is 140; the floor was 56. At its peak it held 70,000 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,981 MB. What players feel as lag is low fps together with a rising entity count.

A Shockbyte x Discord Production Rust Server runs which version of Rust?

The build is Rust network protocol 2635 and build 167881 on Linux, running on A Shockbyte x Discord Production Rust Server. The protocol has to match for you to join, and Steam applies that update.

Is A Shockbyte x Discord Production Rust Server up, and how consistent is its uptime?

A Shockbyte x Discord Production Rust Server is up. It is taking players now. 18 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on A Shockbyte x Discord Production Rust Server?

Published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167881 (Build): Build 167881; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does A Shockbyte x Discord Production Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Shockbyte x Discord Production Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join A Shockbyte x Discord Production Rust Server?

The console route: start Rust, press F1, enter client.connect 103.15.237.113:27369. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167881,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167881
Build Build 167881.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.