[AU] HoodRust 2x | Solo/Duo/Trio
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 5
- Rank
- #3,881 top 17% · #102 in OC
- Rank · 7d ago
- #2,685 ▼1196 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 2h Thu 15 Oct, 18:57 UTC
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 108 player hours, last seven days
- Map
- 4000 Custom Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 46% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 1d 2hThu 15 Oct, 18:57 UTC
- 15d 2hThu 29 Oct, 18:57 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 29d 2hThu 12 Nov, 18:57 UTC
- 43d 2hThu 26 Nov, 18:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW12d ago | 8 | – | running | 0 |
| Thu 24 Sep, 18:49 UTC19d ago | 3 | halved by day 5 | 7 days | 0 |
| Thu 17 Sep, 19:10 UTC26d ago | 3 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average | 0/50 | ▪+0 | |
| 2 | Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average | 0/50 | ▪+0 | |
| 3 | [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average | 0/75 | ▼−2−100.0% | |
| 4 | [AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 44 on average | 18/75 | ▲+11+163.4% | |
| 5 | [AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average | 2/100 | ▪+0+4.3% | |
| 6 | [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average | 0/100 | ▼−1 |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [AU] HoodRust 2x | Solo/Duo/Trio?
A gather rate of 2x appears in the name of [AU] HoodRust 2x | Solo/Duo/Trio. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
What is the current map on [AU] HoodRust 2x | Solo/Duo/Trio?
Custom map, size 4,000, in use on [AU] HoodRust 2x | Solo/Duo/Trio: the file is published and downloadable from this page.
Player Count
What is the rank of [AU] HoodRust 2x | Solo/Duo/Trio?
On seven-day player hours, [AU] HoodRust 2x | Solo/Duo/Trio sits at #3,881, in the top 17% across ranked servers and #102 in Oceania.
How full is [AU] HoodRust 2x | Solo/Duo/Trio?
On [AU] HoodRust 2x | Solo/Duo/Trio, 0 players are in now, out of 40 slots. Average players over seven days: 1; peak: 5. At 12:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.
Wipe Cycle
What can you expect on wipe day for [AU] HoodRust 2x | Solo/Duo/Trio?
The average peak across its recent wipes is 5 players. On the latest wipe, 18 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.
How often does [AU] HoodRust 2x | Solo/Duo/Trio wipe?
The schedule at [AU] HoodRust 2x | Solo/Duo/Trio cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:57 UTC. 12 days 21 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.
Server Details
Where can [AU] HoodRust 2x | Solo/Duo/Trio be found?
The OC tag and Oceania are what [AU] HoodRust 2x | Solo/Duo/Trio lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 103.15.237.27:28015.
Is [AU] HoodRust 2x | Solo/Duo/Trio performing well?
Average server fps for the last 48 hours is 120; the floor was 90. At its peak it held 109,259 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,474 MB. Low fps and growing entities are the source of felt lag.
[AU] HoodRust 2x | Solo/Duo/Trio is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what [AU] HoodRust 2x | Solo/Duo/Trio runs. Joining requires the same protocol on your game, which Steam updates.
Is [AU] HoodRust 2x | Solo/Duo/Trio up, and how consistent is its uptime?
The server is live: [AU] HoodRust 2x | Solo/Duo/Trio is online. 18 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 96% uptime, 162 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on [AU] HoodRust 2x | Solo/Duo/Trio?
These tags are published by [AU] HoodRust 2x | Solo/Duo/Trio and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): Oceania is its browser listing; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature [AU] HoodRust 2x | Solo/Duo/Trio?
On Rust Analytics, [AU] HoodRust 2x | Solo/Duo/Trio matches these lists: 2x Rust servers, Rust servers in Oceania and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Connection
How can I connect to [AU] HoodRust 2x | Solo/Duo/Trio?
Type client.connect 103.15.237.27:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/Ur7yUFbrbv.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^b,OC,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
OC
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.