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RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 103.155.37.110:25565 Offline checked 11d ago

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x

2x
Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,003
top 70%
Rank · 7d ago
#16,897
894 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average1/75−1−50.0%
2[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 44 on average6/75−6−49.7%
3Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average1/50+0
4[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average0/100+0
5Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average0/50−1−100.0%
6Rustafied.com - AU LongOC · groups of 16+ · monthly · 147 on average38/100−10−20.4%

Quick answers

from the figures on this page

Server Rules

How is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x configured in terms of rules and settings?

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x carries its gather rate in its name: 2x. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

A procedural map runs on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x, created by the game.

Activity

Where does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x sit in the rankings?

For the last seven days, [AU] Solo | DklnHost | 1v1v1v1v1 | 2x holds rank #16,003 on player hours, in the top 70% of all ranked servers.

How full is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Right now, [AU] Solo | DklnHost | 1v1v1v1v1 | 2x is offline; the last sighting was 11 days 10 hours ago.

Wipe Cycle

On what cycle does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x wipe?

There are too few wipes on record for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 10 hours old.

Server Info

What is the server location for [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Its name points to Oceania, but [AU] Solo | DklnHost | 1v1v1v1v1 | 2x publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 103.155.37.110:25565.

[AU] Solo | DklnHost | 1v1v1v1v1 | 2x is on which Rust version?

Rust network protocol 2634 and build 166652 on Linux is what [AU] Solo | DklnHost | 1v1v1v1v1 | 2x runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is [AU] Solo | DklnHost | 1v1v1v1v1 | 2x and is it currently online?

No response from [AU] Solo | DklnHost | 1v1v1v1v1 | 2x. It was last seen 11 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.

Tags & Filters

How should you interpret the tags on [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Published by [AU] Solo | DklnHost | 1v1v1v1v1 | 2x for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [AU] Solo | DklnHost | 1v1v1v1v1 | 2x show up in Rust Analytics lists and filters?

On Rust Analytics, [AU] Solo | DklnHost | 1v1v1v1v1 | 2x matches these lists: 2x Rust servers, Rust servers in Oceania and Rust community servers. It appears under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What is the process to join [AU] Solo | DklnHost | 1v1v1v1v1 | 2x?

Type client.connect 103.155.37.110:25565 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.