TroubleChute
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,246 top 58%
- Rank · 7d ago
- #15,603 ▲2357 places up
- Last wipe
- 22d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:45 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 164/300 | ▲+36+28.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 184/225 | ▲+5+2.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 42/1000 | ▼−44−51.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−18−59.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 67/700 | ▼−15−18.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TroubleChute?
No gather rate is given in the name of TroubleChute. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on TroubleChute?
A procedural map runs on TroubleChute, created by the game.
Population
What is the rank of TroubleChute?
In the top 58% of all ranked servers, TroubleChute is #13,246 on player hours over the last seven days.
How full is TroubleChute?
At present, TroubleChute is offline; the last sighting was 22 days 18 hours ago.
Wipe Schedule
What can you expect on wipe day for TroubleChute?
An average of 1 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.
When does TroubleChute schedule its wipes?
No rhythm can be told for TroubleChute yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 22 days 19 hours ago the current world was created.
Server Details
What is the location of TroubleChute?
For TroubleChute, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 103.174.225.210:28015 is its address.
What Rust version is TroubleChute running?
The build is Rust network protocol 2633 and build 162616 on Windows, running on TroubleChute. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of TroubleChute?
No response from TroubleChute. It was last seen 22 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on TroubleChute?
Published by TroubleChute for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162616 (Build): Game build: 162616; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does TroubleChute show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature TroubleChute: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to TroubleChute?
Type client.connect 103.174.225.210:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs162616,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162616
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.