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RUST ANALYTICS
LIVE51,793PLY11,580SRV
QUOTE 103.193.80.9:10002 Online checked 9m ago

Happy DayZ

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,850
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
22h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 1234
First seen
17 Oct 2026
no hostname published

Players

AveragePeakWipe
0123405:0009:0014:0018:0023:0003:00Wiped Sat 17 Oct, 05:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040005:0009:0014:0018:0023:0003:00Wiped Sat 17 Oct, 05:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 340 on average133/200−8−5.5%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 283 on average339/350−107−24.0%
3Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 266 on average734/800−6−0.9%
4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 262 on average231/275+10+4.3%
5Rustoria.co - EU LongEU · groups of 14+ · monthly · 250 on average111/200+8+7.9%
6Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 247 on average237/275+20+9.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Happy DayZ?

No gather rate is given in the name of Happy DayZ. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Happy DayZ?

A procedural map of size 4,000 with seed 1234 runs on Happy DayZ, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Happy DayZ hold in the server rankings?

In the top 72% of all ranked servers, Happy DayZ is #15,850 on player hours over the last seven days.

How full is Happy DayZ?

0 of 10 slots on Happy DayZ are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

When does Happy DayZ schedule its wipes?

No rhythm can be told for Happy DayZ yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 22 hours.

Server Details

Where can Happy DayZ be found?

For Happy DayZ, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 103.193.80.9:10002.

How is the performance on Happy DayZ?

The last 48 hours average 194 server fps, the low being 149. At its peak it held 91,454 entities: buildings, deployables and the rest of the world. Up to 2,307 MB of memory was used. A climbing entity count plus low fps is the lag players report.

Happy DayZ runs which version of Rust?

The version in use at Happy DayZ: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Happy DayZ?

Online at this moment: Happy DayZ. The reported uptime puts its last restart at about 20 hours ago. The earliest Rust Analytics saw it was 17 October 2026.

Server Tags

How should you interpret the tags on Happy DayZ?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Happy DayZ publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Happy DayZ show up in Rust Analytics lists and filters?

These Rust Analytics lists include Happy DayZ: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to Happy DayZ?

The console route: start Rust, press F1, enter client.connect 103.193.80.9:10002. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.