A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 72%
- Rank · 7d ago
- #16,709 ▲810 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 308/375 | ▲+86+38.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 267/300 | ▲+61+29.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 368/375 | ▲+3+0.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 257/300 | ▲+69+36.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 32/250 | ▼−2−7.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 260/400 | ▲+94+56.9% |
Quick answers
from the figures on this pageMap and Rules
How is A Rust Server configured in terms of rules and settings?
The name of A Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Rust Server?
The game generates the procedural map on A Rust Server.
Player Count
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #15,899 on player hours, in the top 72% of all ranked servers.
How many players does A Rust Server have?
0 of 40 slots on A Rust Server are filled at the moment. Average players over the last seven days: 0.
Wipe Cycle
When does A Rust Server schedule its wipes?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 1 hours ago the current world was created.
Server Details
What is the location of A Rust Server?
No region is published by A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.197.150.12:27146 is its address.
A Rust Server is on which Rust version?
Rust network protocol 2634 and build 166652 on Linux is what A Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Rust Server?
The server is live: A Rust Server is online. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 5 October 2026.
Tags and Rankings
What is the meaning of the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does A Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join A Rust Server?
Type client.connect 103.197.150.12:27146 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp40
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.