RustAge
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,899 top 72%
- Rank · 7d ago
- #16,709 ▲810 places up
- Last wipe
- 77d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 360/450 | ▲+99+38.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 303/350 | ▲+51+20.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average | 339/350 | ▲+16+5.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average | 295/350 | ▲+61+26.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 39/250 | ▼−7−15.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 308/450 | ▲+101+48.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RustAge?
The name of RustAge carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.
Which map is played on RustAge?
The game generates the procedural map on RustAge.
Population
What is the rank of RustAge?
For the last seven days, RustAge holds rank #15,899 on player hours, in the top 72% of all ranked servers.
How many players does RustAge have?
At present, RustAge is offline; the last sighting was 4 days 20 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does RustAge wipe?
No rhythm can be told for RustAge yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 77 days 13 hours ago the current world was created.
Server Details
What is the server location for RustAge?
For RustAge, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.206.105.82:28015 is its address.
RustAge runs which version of Rust?
The build is Rust network protocol 2631 and build 158240 on Linux, running on RustAge. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of RustAge?
Offline at this moment: RustAge. Last seen 4 days 20 hours ago. The last 7 full days give 24% uptime, 40 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on RustAge?
These tags are published by RustAge and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): To join, your game needs protocol 2631; cs158240 (Build): It runs build 158240; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. Also in the tags and at the top of this page: current players, queue and world creation time.
RustAge appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustAge: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Connection
What is the process to join RustAge?
Type client.connect 103.206.105.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2631,^v,gmrust,cs158240,ts8
Game
gmrust
mp5
ts8
v2631
cs158240
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.