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RUST ANALYTICS
LIVE50,277PLY11,563SRV
QUOTE 103.21.164.59:28015 Offline checked 15d ago

Vanilla Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,905
top 71%
Rank · 7d ago
#15,472
1433 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average260/300+65+33.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average194/250+47+31.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average416/425+10+2.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average187/225+32+20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average27/250−3−9.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average196/300+63+47.2%

Quick answers

from the figures on this page

Server Rules

How is Vanilla Server configured in terms of rules and settings?

No gather rate appears in the name of Vanilla Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Vanilla Server?

The game generates the procedural map on Vanilla Server.

Player Count

Where does Vanilla Server sit in the rankings?

In the top 71% of all ranked servers, Vanilla Server is #16,905 on player hours over the last seven days.

What is the population on Vanilla Server?

Right now, Vanilla Server is offline; the last sighting was 15 days 17 hours ago.

Wipe Schedule

When does Vanilla Server schedule its wipes?

There are too few wipes on record for Vanilla Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 15 days 19 hours ago the current world was created.

Server Info

What is the server location for Vanilla Server?

No region is published by Vanilla Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 103.21.164.59:28015.

Vanilla Server runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what Vanilla Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Vanilla Server and is it currently online?

Vanilla Server is down. The last time we saw it was 15 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Vanilla Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Vanilla Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Vanilla Server?

Type client.connect 103.21.164.59:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.