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RUST ANALYTICS
LIVE41,173PLY11,477SRV
QUOTE 103.62.51.218:28115 Online OC checked 8m ago

[AU] Summerust • Creative Sandbox

moddedoxide
Players · last
0/ 20
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 72% · #192 in OC
Rank · 7d ago
#15,970
41 places up
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 3

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 10:16 UTC23d ago 2 – running 0
Fri 18 Sep, 23:47 UTC26d ago 2 held half 2.4 days 0
Mon 14 Sep, 22:19 UTC30d ago 3 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average48/150−10−17.5%
2Intoxicated AU Sandbox - Creative | Build | NoclipOC · groups of 8+ · 5 on average5/100+0−1.6%
3UKN.GG - AU Sandbox - Creative | Build | NoclipOC · groups of 1000+ · 4 on average4/200+1+23.1%
4[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average51/999+7+16.6%
5[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average190/999+73+62.0%
6Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average15/100−17−53.6%

Quick answers

from the figures on this page

Server Rules

How is [AU] Summerust • Creative Sandbox configured in terms of rules and settings?

The name of [AU] Summerust • Creative Sandbox carries no gather rate. Up to 8 players per group, which is the game's default. It runs build & creative, building without gathering, in a sandbox. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on [AU] Summerust • Creative Sandbox?

[AU] Summerust • Creative Sandbox uses a procedural map of size 2,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Activity

Where does [AU] Summerust • Creative Sandbox sit in the rankings?

In the top 72% of all ranked servers, [AU] Summerust • Creative Sandbox is #15,929 on player hours over the last seven days and #192 in Oceania.

What is the population on [AU] Summerust • Creative Sandbox?

0 of 20 slots on [AU] Summerust • Creative Sandbox are filled right now. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for [AU] Summerust • Creative Sandbox?

Recent wipes at this server drew an average peak of 2 players. 28 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.

How often does [AU] Summerust • Creative Sandbox wipe?

There is no next wipe to predict for [AU] Summerust • Creative Sandbox, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 23 days 15 hours ago the current world was created.

Server Details

What is the location of [AU] Summerust • Creative Sandbox?

The OC tag and Oceania are what [AU] Summerust • Creative Sandbox lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 103.62.51.218:28115 is its address.

What is the performance like on [AU] Summerust • Creative Sandbox?

The last 48 hours average 30 server fps, the low being 30. At its peak it held 584 entities: buildings, deployables and the rest of the world. The memory ceiling reached 957 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [AU] Summerust • Creative Sandbox running?

The build is Rust network protocol 2633 and build 163794 on Windows, running on [AU] Summerust • Creative Sandbox. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is [AU] Summerust • Creative Sandbox and is it currently online?

The server is live: [AU] Summerust • Creative Sandbox is online. Its own uptime figure dates the last restart to roughly 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on [AU] Summerust • Creative Sandbox?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^k (Build server): Base practice and design; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): The server browser files it under Oceania, which [AU] Summerust • Creative Sandbox publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[AU] Summerust • Creative Sandbox appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [AU] Summerust • Creative Sandbox: Rust servers in Oceania, Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What steps do I take to join [AU] Summerust • Creative Sandbox?

The console route: start Rust, press F1, enter client.connect 103.62.51.218:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,^c,^k,OC,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Slot count: 20.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^c
Creative Sandbox rules: nothing to gather, and the build is yours.
^k
Build server Base practice and design.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.