[AU] Summerust • Creative Sandbox
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72% · #192 in OC
- Rank · 7d ago
- #15,970 ▲41 places up
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 2500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 3.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 10:16 UTC23d ago | 2 | – | running | 0 |
| Fri 18 Sep, 23:47 UTC26d ago | 2 | held half | 2.4 days | 0 |
| Mon 14 Sep, 22:19 UTC30d ago | 3 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 48/150 | ▼−10−17.5% | |
| 2 | Intoxicated AU Sandbox - Creative | Build | NoclipOC · groups of 8+ · 5 on average | 5/100 | ▪+0−1.6% | |
| 3 | UKN.GG - AU Sandbox - Creative | Build | NoclipOC · groups of 1000+ · 4 on average | 4/200 | ▲+1+23.1% | |
| 4 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average | 51/999 | ▲+7+16.6% | |
| 5 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 190/999 | ▲+73+62.0% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 15/100 | ▼−17−53.6% |
Quick answers
from the figures on this pageServer Rules
How is [AU] Summerust • Creative Sandbox configured in terms of rules and settings?
The name of [AU] Summerust • Creative Sandbox carries no gather rate. Up to 8 players per group, which is the game's default. It runs build & creative, building without gathering, in a sandbox. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on [AU] Summerust • Creative Sandbox?
[AU] Summerust • Creative Sandbox uses a procedural map of size 2,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Activity
Where does [AU] Summerust • Creative Sandbox sit in the rankings?
In the top 72% of all ranked servers, [AU] Summerust • Creative Sandbox is #15,929 on player hours over the last seven days and #192 in Oceania.
What is the population on [AU] Summerust • Creative Sandbox?
0 of 20 slots on [AU] Summerust • Creative Sandbox are filled right now. Average players over the last seven days: 0.
Wipe Cycle
What can you expect on wipe day for [AU] Summerust • Creative Sandbox?
Recent wipes at this server drew an average peak of 2 players. 28 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.
How often does [AU] Summerust • Creative Sandbox wipe?
There is no next wipe to predict for [AU] Summerust • Creative Sandbox, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 23 days 15 hours ago the current world was created.
Server Details
What is the location of [AU] Summerust • Creative Sandbox?
The OC tag and Oceania are what [AU] Summerust • Creative Sandbox lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 103.62.51.218:28115 is its address.
What is the performance like on [AU] Summerust • Creative Sandbox?
The last 48 hours average 30 server fps, the low being 30. At its peak it held 584 entities: buildings, deployables and the rest of the world. The memory ceiling reached 957 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is [AU] Summerust • Creative Sandbox running?
The build is Rust network protocol 2633 and build 163794 on Windows, running on [AU] Summerust • Creative Sandbox. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [AU] Summerust • Creative Sandbox and is it currently online?
The server is live: [AU] Summerust • Creative Sandbox is online. Its own uptime figure dates the last restart to roughly 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on [AU] Summerust • Creative Sandbox?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^k (Build server): Base practice and design; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): The server browser files it under Oceania, which [AU] Summerust • Creative Sandbox publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
[AU] Summerust • Creative Sandbox appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [AU] Summerust • Creative Sandbox: Rust servers in Oceania, Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join [AU] Summerust • Creative Sandbox?
The console route: start Rust, press F1, enter client.connect 103.62.51.218:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,^c,^k,OC,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^c
^k
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.