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RUST ANALYTICS
LIVE34,642PLY11,470SRV
QUOTE 103.91.210.26:20039 Online checked 9m ago

kxmc-test

monthly wipes moddedcarbonsoftcore
Players · last
0/ 150
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,975
top 36%
Rank · 7d ago
#6,063
1912 places down
Last wipe
8d ago
monthly schedule
Next wipe
22d 14h
Thu 5 Nov, 19:00 UTC FW
Group limit
20 max
players per team
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
4500
Procedural Map · seed 126486
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 14h

The force wipe · high confidence

usual gap
10 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 3

Coming wipes

  1. 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:10 UTC8d ago 2 – running 0
Thu 1 Oct, 21:15 UTC FW12d ago 2 held half 3.6 days 0
Tue 15 Sep, 13:00 UTC28d ago 2 halved by day 3 16.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 5 on average5/150−1−11.8%
2AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average7/100−1−14.3%
3Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average6/100+3+89.5%
4[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average3/50−4−55.6%
5UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average4/40+1+37.1%
6RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average7/200+3+64.7%

Quick answers

from the figures on this page

Map and Rules

How is kxmc-test configured in terms of rules and settings?

No gather rate is given in the name of kxmc-test. Group size is capped at 20 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.

What is the current map on kxmc-test?

A procedural map of size 4,500 with seed 126486 runs on kxmc-test, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does kxmc-test sit in the rankings?

In the top 36% of all ranked servers, kxmc-test is #7,975 on player hours over the last seven days.

What is the population on kxmc-test?

0 of 150 slots on kxmc-test are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Cycle

What can you expect on wipe day for kxmc-test?

The average peak across its recent wipes is 2 players. On the latest wipe, 39 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 3 the crowd dropped below half.

On what cycle does kxmc-test wipe?

A single monthly wipe is what kxmc-test runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 8 days 16 hours old. The tags state monthly wipes.

Server Info

What is the location of kxmc-test?

For kxmc-test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 103.91.210.26:20039 is its address.

Is kxmc-test performing well?

Average server fps for the last 48 hours is 72; the floor was 44. At its peak it held 124,225 entities: buildings, deployables and the rest of the world. Up to 4,725 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is kxmc-test running?

Rust network protocol 2634 and build 167781 on Windows is what kxmc-test runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is kxmc-test and is it currently online?

The server is live: kxmc-test is online. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on kxmc-test?

Published by kxmc-test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Slot count: 150; ts20 (Group limit): Teams take no more than 20; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^s (Softcore): Softcore, per Facepunch: you keep some inventory on death; ^c (Creative): No gathering here: build what you want in sandbox mode; ^k (Build server): Base practice and design; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

kxmc-test appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature kxmc-test: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to kxmc-test?

The console route: start Rust, press F1, enter client.connect 103.91.210.26:20039. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^m,^s,^c,^k,gmrust,cs167781,ts20

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Slot count: 150.
ts20
Group limit Teams take no more than 20.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^s
Softcore Softcore, per Facepunch: you keep some inventory on death.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^k
Build server Base practice and design.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.