kxmc-test
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,975 top 36%
- Rank · 7d ago
- #6,063 ▼1912 places down
- Last wipe
- 8d ago monthly schedule
- Next wipe
- 22d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 20 max players per team
- Gather rate
- – no rate in the name
- Score
- 12 player hours, last seven days
- Map
- 4500 Procedural Map · seed 126486
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 10 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 3
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:10 UTC8d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:15 UTC FW12d ago | 2 | held half | 3.6 days | 0 |
| Tue 15 Sep, 13:00 UTC28d ago | 2 | halved by day 3 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 5 on average | 5/150 | ▼−1−11.8% | |
| 2 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 7/100 | ▼−1−14.3% | |
| 3 | Art of Rust - Official dedicated art servergroups of 20+ · monthly · 10 on average | 6/100 | ▲+3+89.5% | |
| 4 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average | 3/50 | ▼−4−55.6% | |
| 5 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average | 4/40 | ▲+1+37.1% | |
| 6 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average | 7/200 | ▲+3+64.7% |
Quick answers
from the figures on this pageMap and Rules
How is kxmc-test configured in terms of rules and settings?
No gather rate is given in the name of kxmc-test. Group size is capped at 20 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.
What is the current map on kxmc-test?
A procedural map of size 4,500 with seed 126486 runs on kxmc-test, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does kxmc-test sit in the rankings?
In the top 36% of all ranked servers, kxmc-test is #7,975 on player hours over the last seven days.
What is the population on kxmc-test?
0 of 150 slots on kxmc-test are filled at the moment. Average players over seven days: 0; peak: 1.
Wipe Cycle
What can you expect on wipe day for kxmc-test?
The average peak across its recent wipes is 2 players. On the latest wipe, 39 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. If it did not hold, by day 3 the crowd dropped below half.
On what cycle does kxmc-test wipe?
A single monthly wipe is what kxmc-test runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 8 days 16 hours old. The tags state monthly wipes.
Server Info
What is the location of kxmc-test?
For kxmc-test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 103.91.210.26:20039 is its address.
Is kxmc-test performing well?
Average server fps for the last 48 hours is 72; the floor was 44. At its peak it held 124,225 entities: buildings, deployables and the rest of the world. Up to 4,725 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
What Rust version is kxmc-test running?
Rust network protocol 2634 and build 167781 on Windows is what kxmc-test runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is kxmc-test and is it currently online?
The server is live: kxmc-test is online. 5 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on kxmc-test?
Published by kxmc-test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Slot count: 150; ts20 (Group limit): Teams take no more than 20; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^s (Softcore): Softcore, per Facepunch: you keep some inventory on death; ^c (Creative): No gathering here: build what you want in sandbox mode; ^k (Build server): Base practice and design; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
kxmc-test appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature kxmc-test: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
How can I connect to kxmc-test?
The console route: start Rust, press F1, enter client.connect 103.91.210.26:20039. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^z,^y,^m,^s,^c,^k,gmrust,cs167781,ts20
Game
gmrust
mp150
ts20
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Gameplay
^c
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
