[10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 4
- Rank
- #3,360 top 15%
- Rank · 7d ago
- #4,223 ▲863 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 10x read from the name
- Score
- 156 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1289664704
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 6.9 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:48 UTC6d ago | 4 | – | running | 0 |
| Thu 1 Oct, 21:10 UTC FW13d ago | 4 | held half | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 292 on average | 123/150 | ▲+16+15.2% | |
| 2 | TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 186 on average | 250/300 | ▼−53−17.6% | |
| 3 | Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 164 on average | 218/250 | ▼−14−6.0% | |
| 4 | KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average | 13/350 | ▼−14−51.9% | |
| 5 | [EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average | 55/150 | ▲+14+34.4% | |
| 6 | [AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average | 27/150 | ▼−13−32.2% |
Quick answers
from the figures on this pageMap and Rules
How is [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst configured in terms of rules and settings?
[10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst carries its gather rate in its name: 10x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
What is the current map on [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst?
[10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst uses a procedural map of size 4,250 with seed 1289664704, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst?
For the last seven days, [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst holds rank #3,360 on player hours, in the top 15% of all ranked servers.
How full is [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst?
1 of 100 slots on [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst are filled right now. The seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 2 players.
Wipe Cycle
What can you expect on wipe day for [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst?
The average peak across its recent wipes is 4 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst schedule its wipes?
The record holds too few of [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 6 days 5 hours ago the current world was created.
Server Overview
What is the location of [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst?
For [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.129.132.229:29015.
Is [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst performing well?
Average server fps for the last 48 hours is 22; the floor was 5. At its peak it held 120,039 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,348 MB. What players feel as lag is low fps together with a rising entity count.
[10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst?
[10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst is up. It is taking players now. The reported uptime puts its last restart at about 3 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst show up in Rust Analytics lists and filters?
On Rust Analytics, [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst matches these lists: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
Connection
What is the process to join [10/8] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Inst?
The console route: start Rust, press F1, enter client.connect 104.129.132.229:29015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://www.uprisingserver.com/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
