Vanillaish PVE with raid week No Decay
Key statistics
the figures behind the quote- Players now
- 7/ 200 4% full
- Change · 24h
- ▼−2 −18.4% from 9
- 7-day average
- 4 peak 12
- Rank
- #1,655 top 7% · #263 in NA
- Rank · 7d ago
- #1,577 ▼78 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 20h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 671 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1403708994
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 11 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 18 players, last three wipes
Coming wipes
- 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW12d ago | 18 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 88/200 | ▼−1−0.8% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 57/200 | ▼−10−15.2% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average | 79/125 | ▼−2−3.1% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average | 54/100 | ▼−14−20.2% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 73/150 | ▲+17+30.2% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 35/420 | ▼−12−25.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Vanillaish PVE with raid week No Decay?
No gather rate appears in the name of Vanillaish PVE with raid week No Decay. The default group size of 8 players applies here. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Vanillaish PVE with raid week No Decay?
A procedural map of size 4,500 with seed 1403708994 runs on Vanillaish PVE with raid week No Decay, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of Vanillaish PVE with raid week No Decay?
On seven-day player hours, Vanillaish PVE with raid week No Decay sits at #1,655, in the top 7% across ranked servers and #263 in North America.
How many players does Vanillaish PVE with raid week No Decay have?
7 of 200 slots on Vanillaish PVE with raid week No Decay are filled right now. Average players over seven days: 4; peak: 12. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 10 players.
Wipe Frequency
What can you expect on wipe day for Vanillaish PVE with raid week No Decay?
An average of 18 players marked the busiest point of its recent wipes. On the latest wipe, 7 hours after the wipe, the crowd peaked.
How often does Vanillaish PVE with raid week No Decay wipe?
The only wipe at Vanillaish PVE with raid week No Decay is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 12 days 5 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Details
What is the location of Vanillaish PVE with raid week No Decay?
With the NA tag, Vanillaish PVE with raid week No Decay lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.129.132.45:28059.
Is Vanillaish PVE with raid week No Decay performing well?
The last 48 hours average 28 server fps, the low being 5. 169,716 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 7,099 MB. What players feel as lag is low fps together with a rising entity count.
Vanillaish PVE with raid week No Decay is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Vanillaish PVE with raid week No Decay runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Vanillaish PVE with raid week No Decay and is it currently online?
The server is live: Vanillaish PVE with raid week No Decay is online. 11 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Vanillaish PVE with raid week No Decay?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which Vanillaish PVE with raid week No Decay publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Vanillaish PVE with raid week No Decay show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Vanillaish PVE with raid week No Decay: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What is the process to join Vanillaish PVE with raid week No Decay?
The console route: start Rust, press F1, enter client.connect 104.129.132.45:28059. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/b4NScxs55u.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
