Skip to the page
RUST ANALYTICS
LIVE79,752PLY11,758SRV
QUOTE 104.129.132.53:28259 Offline checked 2h ago

Chicago Rust

moddedoxide
Players · last
0/ 120
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 120
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#5,055
top 23%
Rank · 7d ago
#5,305
250 places up
Last wipe
12d ago
no schedule published
Next wipe
22d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
50
player hours, last seven days
Map
4300
Procedural Map · seed 637000580
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123421:0005:0013:0022:0006:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

01020304021:0005:0013:0022:0006:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 22h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:09 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average100/300+51+105.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average156/245+96+158.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+4+3.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average74/1000+5+7.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average24/1000−10−29.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average76/700−55−42.0%

Quick answers

from the figures on this page

Rules & Settings

How is Chicago Rust configured in terms of rules and settings?

The name of Chicago Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Chicago Rust?

Chicago Rust uses a procedural map of size 4,300 with seed 637000580, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Chicago Rust hold in the server rankings?

For the last seven days, Chicago Rust holds rank #5,055 on player hours, in the top 23% of all ranked servers.

How full is Chicago Rust?

Right now, Chicago Rust is offline; the last sighting was 2 hours ago. The mean over the last seven days is 0 players, reaching 4 at its highest. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 3 players.

Wipe Schedule

What can you expect on wipe day for Chicago Rust?

The average peak across its recent wipes is 3 players. 9 hours after the latest wipe, the crowd reached its peak.

On what cycle does Chicago Rust wipe?

Once a month, at the force wipe, Chicago Rust wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days ago the current world was created.

Server Overview

What is the location of Chicago Rust?

There is no region published for Chicago Rust. Rust Analytics reports the location a server claims, not the machine's actual location. 104.129.132.53:28259 is its address.

How is the performance on Chicago Rust?

Average server fps for the last 48 hours is 10; the floor was 5. At its peak it held 105,134 entities: buildings, deployables and the rest of the world. The memory ceiling reached 6,259 MB. What players feel as lag is low fps together with a rising entity count.

Chicago Rust is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Chicago Rust. The protocol has to match for you to join, and Steam applies that update.

Is Chicago Rust up, and how consistent is its uptime?

Chicago Rust is down. The last time we saw it was 2 hours ago. Its own uptime figure dates the last restart to roughly 35 minutes ago. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Chicago Rust?

Published by Chicago Rust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): It holds 120 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Chicago Rust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Chicago Rust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Chicago Rust?

The console route: start Rust, press F1, enter client.connect 104.129.132.53:28259. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp120
Max players It holds 120 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.