Rust Friendly Neighborhood Association
Key statistics
the figures behind the quote- Players now
- 1/ 25 4% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #8,151 top 37% · #1202 in NA
- Rank · 7d ago
- #4,449 ▼3702 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 19h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 11 player hours, last seven days
- Map
- 3500 Custom Map · seed 1335886675
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 1.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:11 UTC FW13d ago | 2 | – | running | 0 |
| Wed 30 Sep, 15:05 UTC14d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 451/475 | ▲+45+11.0% | |
| 2 | [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 212 on average | 216/400 | ▼−66−23.3% | |
| 3 | Rustopia.gg - US LargeNA · groups of 16+ · monthly · 202 on average | 281/300 | ▲+8+2.8% | |
| 4 | Rusty Moose |US Small|NA · groups of 8+ · monthly · 190 on average | 206/225 | ▼−58−22.1% | |
| 5 | Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 174 on average | 144/200 | ▼−14−8.7% | |
| 6 | Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 147 on average | 164/200 | ▼−64−28.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Friendly Neighborhood Association?
No gather rate is given in the name of Rust Friendly Neighborhood Association. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. Joining needs premium status. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Rust Friendly Neighborhood Association?
The map on Rust Friendly Neighborhood Association is procedural, size 3,500, with seed 1335886675, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.
Population
What is the rank of Rust Friendly Neighborhood Association?
On seven-day player hours, Rust Friendly Neighborhood Association sits at #8,151, in the top 37% across ranked servers and #1,202 in North America.
How many players does Rust Friendly Neighborhood Association have?
1 of 25 slots on Rust Friendly Neighborhood Association are filled right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Wipe Frequency
How does Rust Friendly Neighborhood Association handle wipe day?
An average of 2 players marked the busiest point of its recent wipes. 24 hours after the latest wipe, the crowd reached its peak.
On what cycle does Rust Friendly Neighborhood Association wipe?
Once a month, at the force wipe, Rust Friendly Neighborhood Association wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 13 days 1 hours old. A monthly wipe schedule is published in its tags.
Server Info
Where can Rust Friendly Neighborhood Association be found?
In North America, Rust Friendly Neighborhood Association lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.129.132.55:28015 is its address.
How is the performance on Rust Friendly Neighborhood Association?
Server fps over the last 48 hours: 59 on average, 30 at the lowest. At its peak it held 73,821 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,356 MB. Low fps and growing entities are the source of felt lag.
Rust Friendly Neighborhood Association is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Rust Friendly Neighborhood Association runs. Joining requires the same protocol on your game, which Steam updates.
Is Rust Friendly Neighborhood Association up, and how consistent is its uptime?
Rust Friendly Neighborhood Association is up. It is taking players now. 14 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Rust Friendly Neighborhood Association?
These tags are published by Rust Friendly Neighborhood Association and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp25 (Max players): Slot count: 25; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Joining needs premium status; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Rust Friendly Neighborhood Association?
The following Rust Analytics lists feature Rust Friendly Neighborhood Association: Rust community servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Rust Friendly Neighborhood Association?
Type client.connect 104.129.132.55:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status. You can visit its website at https://www.youtube.com/watch?si=NqGaycqXM4_HS7AJ&v=dQw4w9WgXcQ&feature=youtu.be.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167781,^q,ts8
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.