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RUST ANALYTICS
LIVE32,640PLY11,438SRV
QUOTE 104.143.2.186:28015 Online checked 10m ago

Trents Test Server

Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,391
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2400
Custom Map · seed 1337
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75102:0007:0012:0018:0023:0004:00Wiped Wed 14 Oct, 02:06 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040002:0007:0012:0018:0023:0004:00Wiped Wed 14 Oct, 02:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average0/200−246−100.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average76/200−67−47.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average299/350+76+34.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average108/200−29−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−8−42.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average85/100−30−26.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Trents Test Server?

No gather rate is given in the name of Trents Test Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Trents Test Server?

A procedural map of size 2,400 with seed 1337 runs on Trents Test Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Activity

What is the rank of Trents Test Server?

For the last seven days, Trents Test Server holds rank #15,391 on player hours, in the top 70% of all ranked servers.

How many players does Trents Test Server have?

0 of 50 slots on Trents Test Server are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 0 players.

Wipe Cycle

On what cycle does Trents Test Server wipe?

No rhythm can be told for Trents Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 28 hours.

Server Overview

What is the location of Trents Test Server?

No region is published by Trents Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.143.2.186:28015 is its address.

What is the performance like on Trents Test Server?

Server fps over the last 48 hours: 233 on average, 232 at the lowest. 12,530 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,413 MB. What players feel as lag is low fps together with a rising entity count.

Trents Test Server runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what Trents Test Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Trents Test Server?

The server is live: Trents Test Server is online. The reported uptime puts its last restart at about 25 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Trents Test Server?

Published by Trents Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Trents Test Server?

These Rust Analytics lists include Trents Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Trents Test Server?

The console route: start Rust, press F1, enter client.connect 104.143.2.186:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.