US | For all Mankind PVE | No Raiding/Killing/Stealing
Key statistics
the figures behind the quote- Players now
- 6/ 200 3% full
- Change · 24h
- ▼−1 −11.1% from 7
- 7-day average
- 13 peak 33
- Rank
- #945 top 4% · #157 in NA
- Rank · 7d ago
- #921 ▼24 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 14h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2,190 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1907757397
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 26 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 29 players, last three wipes
Coming wipes
- 22d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW12d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average | 42/200 | ▼−1−1.8% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average | 41/200 | ▼−11−20.8% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 77/125 | ▲+27+54.3% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 43/100 | ▲+9+28.0% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 48/150 | ▲+9+21.8% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 19/420 | ▲+6+41.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on US | For all Mankind PVE | No Raiding/Killing/Stealing?
No gather rate is given in the name of US | For all Mankind PVE | No Raiding/Killing/Stealing. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing uses a procedural map of size 4,250 with seed 1907757397, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit in the rankings?
On seven-day player hours, US | For all Mankind PVE | No Raiding/Killing/Stealing sits at #945, in the top 4% across ranked servers and #157 in North America.
How full is US | For all Mankind PVE | No Raiding/Killing/Stealing?
6 of 200 slots on US | For all Mankind PVE | No Raiding/Killing/Stealing are filled right now. Average players over seven days: 13; peak: 33. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 21 players.
Wipe Cycle
What happens on wipe day at US | For all Mankind PVE | No Raiding/Killing/Stealing?
Recent wipes at this server drew an average peak of 29 players. On the latest wipe, 3 hours after the wipe, the crowd peaked.
How often does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?
The only wipe at US | For all Mankind PVE | No Raiding/Killing/Stealing is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 10 hours. A monthly wipe schedule is published in its tags.
Server Details
What is the location of US | For all Mankind PVE | No Raiding/Killing/Stealing?
In North America, US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. 104.143.3.215:28049 is its address.
What is the performance like on US | For all Mankind PVE | No Raiding/Killing/Stealing?
Server fps over the last 48 hours: 30 on average, 27 at the lowest. At its peak it held 164,830 entities: buildings, deployables and the rest of the world. The memory ceiling reached 5,811 MB. Low fps and growing entities are the source of felt lag.
US | For all Mankind PVE | No Raiding/Killing/Stealing is on which Rust version?
The version in use at US | For all Mankind PVE | No Raiding/Killing/Stealing: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is US | For all Mankind PVE | No Raiding/Killing/Stealing up, and how consistent is its uptime?
US | For all Mankind PVE | No Raiding/Killing/Stealing is up. It is taking players now. 15 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?
Published by US | For all Mankind PVE | No Raiding/Killing/Stealing for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
US | For all Mankind PVE | No Raiding/Killing/Stealing appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include US | For all Mankind PVE | No Raiding/Killing/Stealing: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Connection
What steps do I take to join US | For all Mankind PVE | No Raiding/Killing/Stealing?
Type client.connect 104.143.3.215:28049 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/NaFYt8JeFF.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
